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# Conflicts: # Content.Server/Administration/Systems/AdminSystem.cs # Content.Server/Doors/Systems/AirlockSystem.cs # Content.Server/Holopad/HolopadSystem.cs # Content.Server/Humanoid/Systems/HumanoidAppearanceSystem.cs # Resources/Prototypes/Catalog/Fills/Lockers/heads.yml # Resources/Prototypes/Catalog/VendingMachines/Inventories/curadrobe.yml # Resources/Prototypes/Datasets/Names/borg.yml # Resources/Prototypes/Datasets/ion_storm.yml # Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml # Resources/Prototypes/Entities/Clothing/Neck/mantles.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml # Resources/Prototypes/Entities/Stations/base.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Maps/amber.yml # Resources/Prototypes/Maps/box.yml # Resources/Prototypes/Maps/convex.yml # Resources/Prototypes/Maps/fland.yml # Resources/Prototypes/Maps/meta.yml # Resources/Prototypes/Maps/plasma.yml # Resources/ServerInfo/Guidebook/Engineering/AME.xml # Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml # Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml # Resources/ServerInfo/Guidebook/Engineering/Construction.xml # Resources/ServerInfo/Guidebook/Engineering/Engineering.xml # Resources/ServerInfo/Guidebook/Engineering/Fires.xml # Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml # Resources/ServerInfo/Guidebook/Engineering/Networking.xml # Resources/ServerInfo/Guidebook/Engineering/PortableGenerator.xml # Resources/ServerInfo/Guidebook/Engineering/Power.xml # Resources/ServerInfo/Guidebook/Engineering/RTG.xml # Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml # Resources/ServerInfo/Guidebook/Engineering/Singularity.xml # Resources/ServerInfo/Guidebook/Engineering/TEG.xml # Resources/ServerInfo/Guidebook/NewPlayer/Controls/Controls.xml # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/icon.png # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-left.png # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/goliath.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/ancient.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/security_trooper.rsi/inhand-right.png # Resources/Textures/Interface/Actions/actions_fakemindshield.rsi/icon-on.png # Resources/Textures/Objects/Storage/Briefcases/briefcase_brown.rsi/icon.png # Resources/Textures/Objects/Storage/Briefcases/briefcase_brown.rsi/meta.json # Resources/Textures/Objects/Storage/boxes.rsi/beaker.png # Resources/Textures/Objects/Storage/boxes.rsi/bodybags.png # Resources/Textures/Objects/Storage/boxes.rsi/bottle.png # Resources/Textures/Objects/Storage/boxes.rsi/box.png # Resources/Textures/Objects/Storage/boxes.rsi/box_hug.png # Resources/Textures/Objects/Storage/boxes.rsi/box_of_doom.png # Resources/Textures/Objects/Storage/boxes.rsi/box_of_doom_big.png # Resources/Textures/Objects/Storage/boxes.rsi/box_science.png # Resources/Textures/Objects/Storage/boxes.rsi/box_security.png # Resources/Textures/Objects/Storage/boxes.rsi/boxwide.png # Resources/Textures/Objects/Storage/boxes.rsi/boxwidetoy.png # Resources/Textures/Objects/Storage/boxes.rsi/candle.png # Resources/Textures/Objects/Storage/boxes.rsi/circuit.png # Resources/Textures/Objects/Storage/boxes.rsi/clown.png # Resources/Textures/Objects/Storage/boxes.rsi/darts.png # Resources/Textures/Objects/Storage/boxes.rsi/disk.png # Resources/Textures/Objects/Storage/boxes.rsi/emergencytank.png # Resources/Textures/Objects/Storage/boxes.rsi/encryptokey.png # Resources/Textures/Objects/Storage/boxes.rsi/evidence_markers.png # Resources/Textures/Objects/Storage/boxes.rsi/extendedtank.png # Resources/Textures/Objects/Storage/boxes.rsi/flare.png # Resources/Textures/Objects/Storage/boxes.rsi/flashbang.png # Resources/Textures/Objects/Storage/boxes.rsi/forensic.png # Resources/Textures/Objects/Storage/boxes.rsi/glasses.png # Resources/Textures/Objects/Storage/boxes.rsi/handcuff.png # Resources/Textures/Objects/Storage/boxes.rsi/headset.png # Resources/Textures/Objects/Storage/boxes.rsi/heart.png # Resources/Textures/Objects/Storage/boxes.rsi/holo.png # Resources/Textures/Objects/Storage/boxes.rsi/implant.png # Resources/Textures/Objects/Storage/boxes.rsi/inflatable.png # Resources/Textures/Objects/Storage/boxes.rsi/internals.png # Resources/Textures/Objects/Storage/boxes.rsi/latex.png # Resources/Textures/Objects/Storage/boxes.rsi/light.png # Resources/Textures/Objects/Storage/boxes.rsi/lightmixed.png # Resources/Textures/Objects/Storage/boxes.rsi/lighttube.png # Resources/Textures/Objects/Storage/boxes.rsi/magazine.png # Resources/Textures/Objects/Storage/boxes.rsi/meson.png # Resources/Textures/Objects/Storage/boxes.rsi/meta.json # Resources/Textures/Objects/Storage/boxes.rsi/mousetraps.png # Resources/Textures/Objects/Storage/boxes.rsi/nitrile.png # Resources/Textures/Objects/Storage/boxes.rsi/omegacart.png # Resources/Textures/Objects/Storage/boxes.rsi/pda.png # Resources/Textures/Objects/Storage/boxes.rsi/pillbox.png # Resources/Textures/Objects/Storage/boxes.rsi/sechud.png # Resources/Textures/Objects/Storage/boxes.rsi/shellbeanbag.png # Resources/Textures/Objects/Storage/boxes.rsi/shellflare.png # Resources/Textures/Objects/Storage/boxes.rsi/shellflash.png # Resources/Textures/Objects/Storage/boxes.rsi/shellincendiary.png # Resources/Textures/Objects/Storage/boxes.rsi/shelllethal.png # Resources/Textures/Objects/Storage/boxes.rsi/shellpractice.png # Resources/Textures/Objects/Storage/boxes.rsi/shellslug.png # Resources/Textures/Objects/Storage/boxes.rsi/shelltoy.png # Resources/Textures/Objects/Storage/boxes.rsi/solution_trays.png # Resources/Textures/Objects/Storage/boxes.rsi/sterile.png # Resources/Textures/Objects/Storage/boxes.rsi/swab.png # Resources/Textures/Objects/Storage/boxes.rsi/syringe.png # Resources/Textures/Objects/Storage/boxes.rsi/trashbag.png # Resources/Textures/Objects/Storage/boxes.rsi/vials.png # Resources/Textures/Objects/Storage/boxes.rsi/writing.png # Resources/Textures/Objects/Storage/boxes.rsi/writing_of_doom.png # Resources/Textures/Objects/Storage/boxes.rsi/ziptie.png # Resources/Textures/Objects/Tiles/tile.rsi/meta.json # Resources/Textures/Objects/Weapons/Grenades/empgrenade.rsi/icon.png # Resources/Textures/Objects/Weapons/Grenades/empgrenade.rsi/meta.json # Resources/Textures/Objects/Weapons/Grenades/empgrenade.rsi/primed.png # Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/icon.png # Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json # Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/primed.png # Resources/Textures/Objects/Weapons/Grenades/stingergrenade.rsi/icon.png # Resources/Textures/Objects/Weapons/Grenades/stingergrenade.rsi/meta.json # Resources/Textures/Objects/Weapons/Grenades/stingergrenade.rsi/primed.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/base.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/icon.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-1.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-2.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-3.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/mag-unshaded-4.png # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/meta.json # Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png # Resources/Textures/Objects/Weapons/Guns/SMGs/vector.rsi/equipped-BACKPACK.png # Resources/Textures/Objects/Weapons/Guns/Shotguns/pump.rsi/equipped-BACKPACK.png
28 lines
2 KiB
XML
28 lines
2 KiB
XML
<Control xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:ui="clr-namespace:Content.Client.Options.UI">
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<BoxContainer Orientation="Vertical">
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<BoxContainer Orientation="Vertical" Margin="8 8 8 8" VerticalExpand="True">
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<Label Text="{Loc 'ui-options-volume-label'}"
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StyleClasses="LabelKeyText"/>
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<BoxContainer Orientation="Vertical" Margin="0 3 0 0">
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<ui:OptionSlider Name="SliderVolumeMaster" Title="{Loc 'ui-options-master-volume'}"
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Margin="0 0 0 8" />
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<!-- Corvax-TTS-Start --><ui:OptionSlider Name="SliderVolumeTts" Title="{Loc 'ui-options-tts-volume'}" /><!-- Corvax-TTS-End -->
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<ui:OptionSlider Name="SliderVolumeMidi" Title="{Loc 'ui-options-midi-volume'}" />
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<ui:OptionSlider Name="SliderVolumeAmbientMusic" Title="{Loc 'ui-options-ambient-music-volume'}" />
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<ui:OptionSlider Name="SliderVolumeAmbience" Title="{Loc 'ui-options-ambience-volume'}" />
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<ui:OptionSlider Name="SliderVolumeLobby" Title="{Loc 'ui-options-lobby-volume'}" />
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<ui:OptionSlider Name="SliderVolumeInterface" Title="{Loc 'ui-options-interface-volume'}" />
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<ui:OptionSlider Name="SliderMaxAmbienceSounds" Title="{Loc 'ui-options-ambience-max-sounds'}"
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Margin="0 0 0 8" />
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<CheckBox Name="LobbyMusicCheckBox" Text="{Loc 'ui-options-lobby-music'}" />
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<CheckBox Name="RestartSoundsCheckBox" Text="{Loc 'ui-options-restart-sounds'}" />
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<CheckBox Name="EventMusicCheckBox" Text="{Loc 'ui-options-event-music'}" />
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<CheckBox Name="AdminSoundsCheckBox" Text="{Loc 'ui-options-admin-sounds'}" />
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<CheckBox Name="BwoinkSoundCheckBox" Text="{Loc 'ui-options-bwoink-sound'}" />
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</BoxContainer>
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</BoxContainer>
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<ui:OptionsTabControlRow Name="Control" Access="Public" />
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</BoxContainer>
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</Control>
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