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307 lines
11 KiB
C#
307 lines
11 KiB
C#
using System.Linq;
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using Content.Shared.Lathe;
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using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Shared.Research.Systems;
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public abstract class SharedResearchSystem : EntitySystem
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{
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[Dependency] protected readonly IPrototypeManager PrototypeManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly SharedLatheSystem _lathe = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TechnologyDatabaseComponent, MapInitEvent>(OnMapInit);
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}
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private void OnMapInit(EntityUid uid, TechnologyDatabaseComponent component, MapInitEvent args)
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{
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UpdateTechnologyCards(uid, component);
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}
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public void UpdateTechnologyCards(EntityUid uid, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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var availableTechnology = GetAvailableTechnologies(uid, component);
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_random.Shuffle(availableTechnology);
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component.CurrentTechnologyCards.Clear();
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foreach (var discipline in component.SupportedDisciplines)
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{
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var selected = availableTechnology.FirstOrDefault(p => p.Discipline == discipline);
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if (selected == null)
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continue;
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component.CurrentTechnologyCards.Add(selected.ID);
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}
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Dirty(uid, component);
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}
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public List<TechnologyPrototype> GetAvailableTechnologies(EntityUid uid, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component, false))
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return new List<TechnologyPrototype>();
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var availableTechnologies = new List<TechnologyPrototype>();
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var disciplineTiers = GetDisciplineTiers(component);
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foreach (var tech in PrototypeManager.EnumeratePrototypes<TechnologyPrototype>())
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{
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if (IsTechnologyAvailable(component, tech, disciplineTiers))
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availableTechnologies.Add(tech);
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}
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return availableTechnologies;
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}
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public bool IsTechnologyAvailable(TechnologyDatabaseComponent component, TechnologyPrototype tech, Dictionary<string, int>? disciplineTiers = null)
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{
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disciplineTiers ??= GetDisciplineTiers(component);
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if (tech.Hidden)
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return false;
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if (!component.SupportedDisciplines.Contains(tech.Discipline))
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return false;
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if (tech.Tier > disciplineTiers[tech.Discipline])
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return false;
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if (component.UnlockedTechnologies.Contains(tech.ID))
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return false;
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foreach (var prereq in tech.TechnologyPrerequisites)
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{
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if (!component.UnlockedTechnologies.Contains(prereq))
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return false;
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}
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return true;
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}
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public Dictionary<string, int> GetDisciplineTiers(TechnologyDatabaseComponent component)
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{
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var tiers = new Dictionary<string, int>();
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foreach (var discipline in component.SupportedDisciplines)
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{
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tiers.Add(discipline, GetHighestDisciplineTier(component, discipline));
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}
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return tiers;
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}
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public int GetHighestDisciplineTier(TechnologyDatabaseComponent component, string disciplineId)
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{
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return GetHighestDisciplineTier(component, PrototypeManager.Index<TechDisciplinePrototype>(disciplineId));
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}
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public int GetHighestDisciplineTier(TechnologyDatabaseComponent component, TechDisciplinePrototype techDiscipline)
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{
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var allTech = PrototypeManager.EnumeratePrototypes<TechnologyPrototype>()
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.Where(p => p.Discipline == techDiscipline.ID && !p.Hidden).ToList();
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var allUnlocked = new List<TechnologyPrototype>();
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foreach (var recipe in component.UnlockedTechnologies)
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{
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var proto = PrototypeManager.Index<TechnologyPrototype>(recipe);
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if (proto.Discipline != techDiscipline.ID)
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continue;
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allUnlocked.Add(proto);
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}
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var highestTier = techDiscipline.TierPrerequisites.Keys.Max();
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var tier = 2; //tier 1 is always given
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// todo this might break if you have hidden technologies. i'm not sure
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while (tier <= highestTier)
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{
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// we need to get the tech for the tier 1 below because that's
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// what the percentage in TierPrerequisites is referring to.
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var unlockedTierTech = allUnlocked.Where(p => p.Tier == tier - 1).ToList();
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var allTierTech = allTech.Where(p => p.Discipline == techDiscipline.ID && p.Tier == tier - 1).ToList();
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if (allTierTech.Count == 0)
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break;
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var percent = (float) unlockedTierTech.Count / allTierTech.Count;
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if (percent < techDiscipline.TierPrerequisites[tier])
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break;
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if (tier >= techDiscipline.LockoutTier &&
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component.MainDiscipline != null &&
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techDiscipline.ID != component.MainDiscipline)
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break;
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tier++;
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}
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return tier - 1;
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}
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public FormattedMessage GetTechnologyDescription(
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TechnologyPrototype technology,
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bool includeCost = true,
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bool includeTier = true,
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bool includePrereqs = false,
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TechDisciplinePrototype? disciplinePrototype = null)
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{
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var description = new FormattedMessage();
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if (includeTier)
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{
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disciplinePrototype ??= PrototypeManager.Index(technology.Discipline);
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description.AddMarkupOrThrow(Loc.GetString("research-console-tier-discipline-info",
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("tier", technology.Tier), ("color", disciplinePrototype.Color), ("discipline", Loc.GetString(disciplinePrototype.Name))));
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description.PushNewline();
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}
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if (includeCost)
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{
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description.AddMarkupOrThrow(Loc.GetString("research-console-cost", ("amount", technology.Cost)));
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description.PushNewline();
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}
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if (includePrereqs && technology.TechnologyPrerequisites.Any())
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{
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description.AddMarkupOrThrow(Loc.GetString("research-console-prereqs-list-start"));
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foreach (var recipe in technology.TechnologyPrerequisites)
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{
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var techProto = PrototypeManager.Index(recipe);
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description.PushNewline();
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description.AddMarkupOrThrow(Loc.GetString("research-console-prereqs-list-entry",
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("text", Loc.GetString(techProto.Name))));
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}
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description.PushNewline();
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}
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description.AddMarkupOrThrow(Loc.GetString("research-console-unlocks-list-start"));
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foreach (var recipe in technology.RecipeUnlocks)
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{
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var recipeProto = PrototypeManager.Index(recipe);
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description.PushNewline();
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description.AddMarkupOrThrow(Loc.GetString("research-console-unlocks-list-entry",
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("name", _lathe.GetRecipeName(recipeProto))));
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}
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foreach (var generic in technology.GenericUnlocks)
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{
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description.PushNewline();
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description.AddMarkupOrThrow(Loc.GetString("research-console-unlocks-list-entry-generic",
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("text", Loc.GetString(generic.UnlockDescription))));
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}
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return description;
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}
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/// <summary>
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/// Returns whether a technology is unlocked on this database or not.
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/// </summary>
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/// <returns>Whether it is unlocked or not</returns>
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public bool IsTechnologyUnlocked(EntityUid uid, TechnologyPrototype technology, TechnologyDatabaseComponent? component = null)
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{
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return Resolve(uid, ref component) && IsTechnologyUnlocked(uid, technology.ID, component);
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}
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/// <summary>
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/// Returns whether a technology is unlocked on this database or not.
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/// </summary>
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/// <returns>Whether it is unlocked or not</returns>
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public bool IsTechnologyUnlocked(EntityUid uid, string technologyId, TechnologyDatabaseComponent? component = null)
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{
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return Resolve(uid, ref component, false) && component.UnlockedTechnologies.Contains(technologyId);
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}
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public void TrySetMainDiscipline(TechnologyPrototype prototype, EntityUid uid, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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var discipline = PrototypeManager.Index(prototype.Discipline);
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if (prototype.Tier < discipline.LockoutTier)
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return;
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component.MainDiscipline = prototype.Discipline;
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Dirty(uid, component);
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var ev = new TechnologyDatabaseModifiedEvent();
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RaiseLocalEvent(uid, ref ev);
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}
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/// <summary>
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/// Removes a technology and its recipes from a technology database.
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/// </summary>
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public bool TryRemoveTechnology(Entity<TechnologyDatabaseComponent> entity, ProtoId<TechnologyPrototype> tech)
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{
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return TryRemoveTechnology(entity, PrototypeManager.Index(tech));
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}
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/// <summary>
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/// Removes a technology and its recipes from a technology database.
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/// </summary>
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[PublicAPI]
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public bool TryRemoveTechnology(Entity<TechnologyDatabaseComponent> entity, TechnologyPrototype tech)
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{
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if (!entity.Comp.UnlockedTechnologies.Remove(tech.ID))
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return false;
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// check to make sure we didn't somehow get the recipe from another tech.
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// unlikely, but whatever
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var recipes = tech.RecipeUnlocks;
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foreach (var recipe in recipes)
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{
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var hasTechElsewhere = false;
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foreach (var unlockedTech in entity.Comp.UnlockedTechnologies)
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{
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var unlockedTechProto = PrototypeManager.Index<TechnologyPrototype>(unlockedTech);
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if (!unlockedTechProto.RecipeUnlocks.Contains(recipe))
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continue;
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hasTechElsewhere = true;
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break;
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}
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if (!hasTechElsewhere)
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entity.Comp.UnlockedRecipes.Remove(recipe);
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}
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Dirty(entity, entity.Comp);
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UpdateTechnologyCards(entity, entity);
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return true;
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}
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/// <summary>
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/// Clear all unlocked technologies from the database.
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/// </summary>
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[PublicAPI]
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public void ClearTechs(EntityUid uid, TechnologyDatabaseComponent? comp = null)
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{
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if (!Resolve(uid, ref comp) || comp.UnlockedTechnologies.Count == 0)
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return;
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comp.UnlockedTechnologies.Clear();
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Dirty(uid, comp);
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}
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/// <summary>
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/// Adds a lathe recipe to the specified technology database
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/// without checking if it can be unlocked.
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/// </summary>
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public void AddLatheRecipe(EntityUid uid, string recipe, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (component.UnlockedRecipes.Contains(recipe))
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return;
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component.UnlockedRecipes.Add(recipe);
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Dirty(uid, component);
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var ev = new TechnologyDatabaseModifiedEvent(new List<string> { recipe });
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RaiseLocalEvent(uid, ref ev);
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}
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}
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