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10 lines
354 B
C#
10 lines
354 B
C#
using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Administration
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{
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[Serializable, NetSerializable]
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public record PlayerInfo(string Username, string CharacterName, string StartingJob, bool Antag, EntityUid EntityUid, NetUserId SessionId, bool Connected);
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}
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