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* Completely refactor how job spawning works * Remove remains of old system. * Squash the final bug, cleanup. * Attempt to fix tests * Adjusts packed's round-start crew roster, re-enables a bunch of old roles. Also adds the Central Command Official as a proper role. * pretty up ui * refactor StationSystem into the correct folder & namespace. * remove a log, make sure the lobby gets updated if a new map is spontaneously added. * re-add accidentally removed log * We do a little logging * we do a little resolving * we do a little documenting * Renamed OverflowJob to FallbackOverflowJob Allows stations to configure their own roundstart overflow job list. * narrator: it did not compile * oops * support having no overflow jobs * filescope for consistency * small fixes * Bumps a few role counts for Packed, namely engis * log moment * E * Update Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> * Update Content.Server/Maps/GameMapPrototype.cs Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> * factored job logic, cleanup. * e * Address reviews * Remove the concept of a "default" grid. It has no future in our new multi-station world * why was clickable using that in the first place * fix bad evil bug that almost slipped through also adds chemist * rms obsolete things from chemist * Adds a sanity fallback * address reviews * adds ability to set name * fuck * cleanup joingame |
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|---|---|---|
| .. | ||
| Access | ||
| Administration/Logs | ||
| AI | ||
| Atmos | ||
| Body | ||
| Buckle | ||
| Chemistry | ||
| Commands | ||
| Construction | ||
| Damageable | ||
| Destructible | ||
| DeviceNetwork | ||
| Disposal | ||
| DoAfter | ||
| Doors | ||
| Fluids | ||
| GameObjects/Components | ||
| GameRules | ||
| Gravity | ||
| Interaction | ||
| Kitchen | ||
| Lobby | ||
| Networking | ||
| Pathfinding | ||
| PDA | ||
| Power | ||
| Solutions | ||
| StationEvents | ||
| Tag | ||
| Utility | ||
| ClickableTest.cs | ||
| ContainerOcclusionTest.cs | ||
| DeleteInventoryTest.cs | ||
| DummyIconTest.cs | ||
| EntityTest.cs | ||
| GravityGridTest.cs | ||
| GridTileLookupTest.cs | ||
| HumanInventoryUniformSlotsTest.cs | ||
| InventoryHelpersTest.cs | ||
| MindEntityDeletionTest.cs | ||
| PostMapInitTest.cs | ||
| ResettingEntitySystemTests.cs | ||
| RestartRoundTest.cs | ||
| SaveLoadMapTest.cs | ||
| SaveLoadSaveTest.cs | ||
| ShuttleTest.cs | ||
| StartTest.cs | ||
| StorageFillTest.cs | ||
| VendingMachineTest.cs | ||