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18 lines
470 B
C#
18 lines
470 B
C#
namespace Content.Server.Atmos
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{
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/// <summary>
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/// Event raised directed to an entity when it is standing on a tile that's on fire.
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/// </summary>
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[ByRefEvent]
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public readonly struct TileFireEvent
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{
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public readonly float Temperature;
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public readonly float Volume;
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public TileFireEvent(float temperature, float volume)
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{
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Temperature = temperature;
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Volume = volume;
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}
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}
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}
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