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* thirst .Owner removal * thirst file scope * drink update + minor refactor * drink file scope * let animals drink things * dont eat/drink when dont need to * admeme mouse override * moo --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
12 lines
386 B
C#
12 lines
386 B
C#
using Content.Server.Nutrition.EntitySystems;
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namespace Content.Server.Nutrition.Components;
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/// <summary>
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/// This component prevents NPC mobs like mice or cows from wanting to drink something that shouldn't be drank from.
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/// Including but not limited to: puddles
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/// </summary>
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[RegisterComponent, Access(typeof(DrinkSystem))]
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public sealed class BadDrinkComponent : Component
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{
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}
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