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11 lines
250 B
C#
11 lines
250 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Puppet
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{
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[RegisterComponent, NetworkedComponent]
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public sealed class PuppetDummyComponent : Component
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{
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[DataField("enabled")]
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public bool Enabled = false;
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}
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}
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