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CatStation
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15
7f4bc8f7d1
CatStation
/
Content.Server
/
Objectives
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Systems
History
slarticodefast
a428130d45
Remove blacklist methods in EntityWhitelistSystem (
#40932
)
...
* replace blacklist methods * VS is trolling me
2025-11-24 00:38:08 +00:00
..
CarpRiftsConditionSystem.cs
CodeConditionSystem.cs
item toggling giga rework + full ninja refactor (
#28039
)
2024-07-11 15:55:56 +10:00
DieConditionSystem.cs
EscapeShuttleConditionSystem.cs
Tweak "Escape" objective to allow yellowtexting (
#37680
)
2025-05-21 20:25:07 -07:00
FreeObjectiveSystem.cs
THE WIZARD (
#35406
)
2025-02-25 22:34:07 -07:00
HelpProgressConditionSystem.cs
Tweak "Help a fellow traitor" objective to allow yellowtexting (
#37679
)
2025-05-21 16:45:34 -04:00
HijackShuttleConditionSystem.cs
KeepAliveCondition.cs
Cleanup Objective files, add PickSpecificPersonComponent (
#35802
)
2025-03-13 01:41:50 +01:00
KillPersonConditionSystem.cs
Fix brains, borgs etc not counting as marooned (
#37148
)
2025-05-06 13:24:26 -04:00
MultipleTraitorsRequirementSystem.cs
NinjaConditionsSystem.cs
Remove blacklist methods in EntityWhitelistSystem (
#40932
)
2025-11-24 00:38:08 +00:00
NotCommandRequirementSystem.cs
Fix warden being and qm being not considered head for tot kill head objective (
#32721
)
2024-10-18 11:43:05 +02:00
NotJobRequirementSystem.cs
Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. (
#40065
)
2025-10-31 09:26:25 +00:00
NumberObjectiveSystem.cs
ObjectiveBlacklistRequirementSystem.cs
Remove blacklist methods in EntityWhitelistSystem (
#40932
)
2025-11-24 00:38:08 +00:00
ObjectiveLimitSystem.cs
Random spontaneous cleanup PR (
#25131
)
2024-02-13 16:48:39 -05:00
PickObjectiveTargetSystem.cs
Cleanup warnings: CS0414 (
#39748
)
2025-08-19 09:42:54 +02:00
RoleRequirementSystem.cs
remove mind roles from EntityWhitelist (
#36089
)
2025-04-10 20:45:12 +10:00
SpeciesRequirementSystem.cs
StealConditionSystem.cs
Cleanup warning in
StealConditionSystem
(
#37903
)
2025-05-28 18:17:43 +02:00
SurviveConditionSystem.cs
TargetObjectiveSystem.cs