mirror of
https://github.com/space-syndicate/space-station-14.git
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* Added empty light * Can build light fixture * Can construct and deconstruct small light * You can build bulbs only on walls * Playing with placement conditions * Refactored code a bit * Added check for north direction and snapping * Fixed all small light sprites (wrong directions order) * Fixed weird problem with bulb lights * Fixed rotation on all stations * Fixed map again * Much better placement mode * Deleted shared wall component and moved all logic to raycasts * Missing bracket * Better texture * Moved wallmount condition to tags * Removed station station * Added suffix and fixed on map init bug |
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| .. | ||
| AccessLevels | ||
| Actions | ||
| Alerts | ||
| Atmospherics | ||
| Body | ||
| Catalog | ||
| Damage | ||
| Datasets | ||
| Entities | ||
| Hydroponics | ||
| Objectives | ||
| Reagents | ||
| Recipes | ||
| Roles | ||
| Shaders | ||
| SoundCollections | ||
| Tiles | ||
| bar_signs.yml | ||
| melee_weapon_animations.yml | ||
| tags.yml | ||