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* Move Ulam spiral generator to its own class * Make UlamSpiral.Point return a zero vector for n<=0 * Add UlamSpiral.PointsForMaxDistance * Fix TeleportLocationsSystem can teleport user into a wall Uses an Ulam spiral pattern to check for valid locations around the target entity. * Handle teleportation failures more gracefully * Fix unconventional name for delay system field * Fix client crashes when target entity is paused/in nullspace * Show popup when teleportation destination is obstructed --------- Co-authored-by: opl <4833621+opl@users.noreply.github.com> |
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| .. | ||
| TabletopSystem.cs | ||
| TabletopSystem.Map.cs | ||
| TabletopSystem.Session.cs | ||