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* Remove unused IChatCommand. * Lots of refactoring into a shared context. * Removed ICommonSession from server concmd Execute. * Added argStr parameter to concmd execute. * The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands. * Finally move shells and commands into shared. * Console commands can now be registered directly without a class in a shared context. * Engine API Changes. * Repair rebase damage. * Update Submodule. |
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|---|---|---|
| .. | ||
| Chat | ||
| GameObjects | ||
| GameTicking | ||
| PDA | ||
| IAccess.cs | ||
| IDeviceNetwork.cs | ||
| IDeviceNetworkConnection.cs | ||
| IGasMixtureHolder.cs | ||
| IGasReactionEffect.cs | ||
| IListen.cs | ||
| IMoMMILink.cs | ||
| IRadio.cs | ||
| IServerNotifyManager.cs | ||
| IServerPreferencesManager.cs | ||