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* LaunchOnTriggerComponent Launches an object when a trigger on that object is caused. The launch will be a certain amount of force. The direction of the force will be in the direction the object is facing. * Fire stationary objects in the direction they're facing * EVIL * LESS EVIL * Resolve @ScarKy0 comments |
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| .. | ||
| Components | ||
| Systems | ||
| TriggerEvent.cs | ||
| TriggerVisuals.cs | ||
| VoiceTriggeredEvent.cs | ||