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Jobs
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Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436)
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2023-11-07 14:44:53 -08:00 |
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AntagonistRoleComponent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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AntagPrototype.cs
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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DepartmentPrototype.cs
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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JobPrototype.cs
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |
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JobRequirements.cs
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Roundstart antag role restrictions revival (#20108)
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2023-09-20 17:54:53 +10:00 |
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JobSpecial.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MindGetAllRolesEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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MindIsAntagonistEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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MindRoleAddedEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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RoleAddedEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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RoleEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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RoleRemovedEvent.cs
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Move minds, roles, jobs and objectives to shared (#19679)
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2023-08-30 21:46:11 -07:00 |
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SharedRoleSystem.cs
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Add MindPlaySound to role system (#21460)
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2023-11-14 23:52:40 +11:00 |
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StartingGearPrototype.cs
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Make all prototype types partial (#21374)
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2023-11-01 19:56:23 -07:00 |