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* ready * oop forgot the HUD stuff * woooo examinable generalized tooooo * oop I forgot to rename the files * bungled the merge, I guess * this is called hubris * Verin's comments * PR comments how did I use `ProtoId<> Hunger` in more than a few spots but then just say "thirst can stay a literal :^)"? also changed a few spots to my beloved ``` functionInvocation( one param per line ) ``` ``` * Satiation effect condition now with ADDED FUNCTIONALITY?? :o * tfw you trust the markov chain recommendation because long generic type names are tough q-q * TFW YOU TRUST THE MARKOV CHAIN BUT IT DOESN'T UNDERSTAND THE DIFFERING SEMANTICS OF MAX AND MIN AHHHHH * tfw you think to yourself "i need to fix the effects", but then forget to and the code doesn't even compile. * centralize satiation constants * other small comments * The enum is dead. But at what cost? * oop * like 12 more ooperses * green checks are mine by right; I have performed the rites; I have done my part; you will not deny me this succor * oops I changed the semantics from `<=` to just `<` and didn't update the tests :) * serialization has bested me :agony: also PR comments * never trust the auto merge :agony: * literally just this * force engine back to master because idk why it's different * fix randomness and update master * submodule fuckery * fall before my might * okay I ran the linter, ARE YOU HAPPY?? * cursed ovis, trouble me no more * protoman stuff * inb4 linter bonks me * break non-critical stuff from the main satiation proto *  inb4 this breaks something somewhere lmao * my two greatest PRs COLLIDE I wonder why robust says it's changed :hmmclueless * sanity is at an all-time low * serialization, I guess * I don't believe you * field deltas on class \w*satiation\w*components * PR comments * 我做泥團子 😔 * doc + kill one property that's trivially accessible after the threshold caching changes * fixes --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
157 lines
5.8 KiB
C#
157 lines
5.8 KiB
C#
using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.DoAfter;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Nutrition.EntitySystems;
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using Content.Shared.Nutrition.Prototypes;
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using Content.Shared.Popups;
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using Content.Shared.Udder;
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using Content.Shared.Verbs;
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using Robust.Shared.Containers;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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namespace Content.Shared.Animals;
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/// <summary>
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/// Gives the ability to produce milkable reagents;
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/// produces endlessly if the owner does not have a HungerComponent.
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/// </summary>
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public sealed partial class UdderSystem : EntitySystem
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{
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[Dependency] private SatiationSystem _satiation = default!;
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[Dependency] private IGameTiming _timing = default!;
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[Dependency] private MobStateSystem _mobState = default!;
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[Dependency] private SharedPopupSystem _popupSystem = default!;
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[Dependency] private SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private SharedSolutionContainerSystem _solutionContainerSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<UdderComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<UdderComponent, GetVerbsEvent<AlternativeVerb>>(AddMilkVerb);
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SubscribeLocalEvent<UdderComponent, MilkingDoAfterEvent>(OnDoAfter);
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SubscribeLocalEvent<UdderComponent, EntRemovedFromContainerMessage>(OnEntRemoved);
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}
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private void OnMapInit(EntityUid uid, UdderComponent component, MapInitEvent args)
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{
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component.NextGrowth = _timing.CurTime + component.GrowthDelay;
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}
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private void OnEntRemoved(Entity<UdderComponent> entity, ref EntRemovedFromContainerMessage args)
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{
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// Make sure the removed entity was our contained solution
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if (entity.Comp.Solution == null || args.Entity != entity.Comp.Solution.Value.Owner)
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return;
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// Cleared our cached reference to the solution entity
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entity.Comp.Solution = null;
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}
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<UdderComponent>();
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while (query.MoveNext(out var uid, out var udder))
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{
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if (_timing.CurTime < udder.NextGrowth)
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continue;
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udder.NextGrowth += udder.GrowthDelay;
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if (_mobState.IsDead(uid))
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continue;
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if (!_solutionContainerSystem.ResolveSolution(uid, udder.SolutionName, ref udder.Solution, out var solution))
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continue;
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if (solution.AvailableVolume == 0)
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continue;
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// Actually there is food digestion so no problem with instant reagent generation "OnFeed"
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if (TryComp<SatiationComponent>(uid, out var satiation))
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{
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// Is there enough nutrition to produce reagent?
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if (_satiation.IsValueInRange((uid, satiation), SatiationSystem.Hunger, above: udder.MinHungerThreshold, hypotheticalValueDelta: -udder.HungerUsage))
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{
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continue;
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}
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_satiation.ModifyValue((uid, satiation), SatiationSystem.Hunger, -udder.HungerUsage);
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}
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//TODO: toxins from bloodstream !?
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_solutionContainerSystem.TryAddReagent(udder.Solution.Value, udder.ReagentId, udder.QuantityPerUpdate, out _);
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}
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}
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private void AttemptMilk(Entity<UdderComponent?> udder, EntityUid userUid, EntityUid containerUid)
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{
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if (!Resolve(udder, ref udder.Comp))
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return;
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var doargs = new DoAfterArgs(EntityManager, userUid, 5, new MilkingDoAfterEvent(), udder, udder, used: containerUid)
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{
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BreakOnMove = true,
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BreakOnDamage = true,
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MovementThreshold = 1.0f,
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};
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_doAfterSystem.TryStartDoAfter(doargs);
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}
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private void OnDoAfter(Entity<UdderComponent> entity, ref MilkingDoAfterEvent args)
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{
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if (args.Cancelled || args.Handled || args.Args.Used == null)
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return;
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if (!_solutionContainerSystem.ResolveSolution(entity.Owner, entity.Comp.SolutionName, ref entity.Comp.Solution, out var solution))
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return;
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if (!_solutionContainerSystem.TryGetRefillableSolution(args.Args.Used.Value, out var targetSoln, out var targetSolution))
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return;
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args.Handled = true;
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var quantity = solution.Volume;
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if (quantity == 0)
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{
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_popupSystem.PopupEntity(Loc.GetString("udder-system-dry"), entity.Owner, args.Args.User);
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return;
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}
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if (quantity > targetSolution.AvailableVolume)
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quantity = targetSolution.AvailableVolume;
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var split = _solutionContainerSystem.SplitSolution(entity.Comp.Solution.Value, quantity);
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_solutionContainerSystem.TryAddSolution(targetSoln.Value, split);
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_popupSystem.PopupEntity(Loc.GetString("udder-system-success", ("amount", quantity), ("target", Identity.Entity(args.Args.Used.Value, EntityManager))), entity.Owner,
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args.Args.User, PopupType.Medium);
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}
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private void AddMilkVerb(Entity<UdderComponent> entity, ref GetVerbsEvent<AlternativeVerb> args)
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{
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if (args.Using == null ||
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!args.CanInteract ||
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!HasComp<RefillableSolutionComponent>(args.Using.Value))
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return;
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var uid = entity.Owner;
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var user = args.User;
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var used = args.Using.Value;
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AlternativeVerb verb = new()
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{
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Act = () =>
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{
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AttemptMilk(uid, user, used);
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},
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Text = Loc.GetString("udder-system-verb-milk"),
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Priority = 2
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};
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args.Verbs.Add(verb);
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}
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}
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