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* wielding kinda works * rough out all the edges, wielding works nicely * popups + loc * increase damage & extra damage against whitelist * small fixes * forgot to actually do that * reviews * reviews + thing * use resistances and not extradamageagainstwhitelist * slashy * make increasedamageonwield and melee hit events work with modifiersets * Silly individual |
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| .. | ||
| Systems | ||
| HandButton.cs | ||
| HandsComponent.cs | ||
| HandsGui.xaml | ||
| HandsGui.xaml.cs | ||
| HandsVisualizer.cs | ||
| HandVirtualItemStatus.xaml | ||
| HandVirtualItemStatus.xaml.cs | ||