CatStation/Content.Server/Objectives/Components
ScarKy0 b65eb25098
Changeling Devour Most Objective (#44169)
* loving it

* wording ig

* first pass

* makes more sense

* Update changeling.yml

* issuers to prototypes

* *screams!!!!!!!!!!!!!

* functional

* yes im salty about the order

* works!

* screw this text

* add it to rolls

* nah

* review

* partial review

* no more roundend text

* remove append stuff

* guh

* var
2026-08-03 02:30:28 +00:00
..
CarpRiftsConditionComponent.cs
ChangelingDevourMostConditionComponent.cs Changeling Devour Most Objective (#44169) 2026-08-03 02:30:28 +00:00
ChangelingEscapeIdentityConditionComponent.cs Changeling escape with identity objective (#44137) 2026-05-29 12:49:54 +00:00
ChangelingUniqueIdentityConditionComponent.cs Changeling Devour Most Objective (#44169) 2026-08-03 02:30:28 +00:00
CodeConditionSystem.cs
CounterConditionComponent.cs Mail Fraud [Traitor Objective] (#43560) 2026-04-22 00:44:10 +00:00
DieConditionComponent.cs
DoorjackConditionComponent.cs make Ninja doorjack objective use counter condition (#43813) 2026-05-16 22:55:09 +00:00
EscapeShuttleConditionComponent.cs
FreeObjectiveComponent.cs THE WIZARD (#35406) 2025-02-25 22:34:07 -07:00
HelpProgressConditionComponent.cs
HijackShuttleConditionComponent.cs
HijackTradeStationConditionComponent.cs Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
KeepAliveConditionComponent.cs
KillPersonConditionComponent.cs Require traitors to maroon their objective no matter what (#35825) 2025-04-20 17:34:19 -04:00
MailFraudConditionComponent.cs Mail Fraud [Traitor Objective] (#43560) 2026-04-22 00:44:10 +00:00
MultipleTraitorsRequirementComponent.cs
NotCommandRequirementComponent.cs
NotJobRequirementComponent.cs Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. (#40065) 2025-10-31 09:26:25 +00:00
NumberObjectiveComponent.cs Make NumberObjective Max inclusive (#44228) 2026-06-03 19:03:40 +00:00
ObjectiveBlacklistRequirementComponent.cs
ObjectiveLimitComponent.cs
PickRandomPersonComponent.cs Generic Target System (#43554) 2026-07-11 04:11:24 +00:00
PickSpecificPersonComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00
RoleRequirementComponent.cs remove mind roles from EntityWhitelist (#36089) 2025-04-10 20:45:12 +10:00
SocialObjectiveComponent.cs
SpeciesRequirmentComponent.cs
SpiderChargeConditionComponent.cs Teleport scroll and ninja bomb whitelist and blacklist (#40758) 2026-06-30 22:47:15 +00:00
StealConditionComponent.cs Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
StealResearchConditionComponent.cs
SupercriticalAnomaliesConditionComponent.cs Cause Anomalies to Go Supercritical [Traitor Objective] (#43505) 2026-04-07 18:44:17 +00:00
SurviveConditionComponent.cs
TargetObjectiveComponent.cs
TargetOverrideComponent.cs Cleanup Objective files, add PickSpecificPersonComponent (#35802) 2025-03-13 01:41:50 +01:00