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* Replace Mob, Vault, and Small impassable with Mid, High, Low * Remove CollisionGroup.Underplating * Remove CollisionGroup.Passable * Fix constructed APCs not being interactable * Change firelocks to occlude * Make pipe inherit from BaseItem * Clean up pipes * Remove duplicate physics and fixtures from bucket * Rework CollisionGroups on all entities * Add SlipLayer * Remove fixture from delta * Fix maps * Address reviews * Add SubfloorMask * Fix glass collisions for flying mobs * Fix maps * Update new items * Fix bagel again * Fix slug * Fix maps * Touchups * Fix tables blocking high pressure movement * Update StandingState to allow going under flaps * Cleanup * More formatting |
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| .. | ||
| AirtightSystem.cs | ||
| AtmosDebugOverlaySystem.cs | ||
| AtmosExposedSystem.cs | ||
| AtmosObstructionEnumerator.cs | ||
| AtmosphereSystem.Commands.cs | ||
| AtmosphereSystem.cs | ||
| AtmosphereSystem.CVars.cs | ||
| AtmosphereSystem.ExcitedGroup.cs | ||
| AtmosphereSystem.Gases.cs | ||
| AtmosphereSystem.Grid.cs | ||
| AtmosphereSystem.HighPressureDelta.cs | ||
| AtmosphereSystem.Hotspot.cs | ||
| AtmosphereSystem.LINDA.cs | ||
| AtmosphereSystem.Monstermos.cs | ||
| AtmosphereSystem.Processing.cs | ||
| AtmosphereSystem.Superconductivity.cs | ||
| AtmosPlaqueSystem.cs | ||
| AutomaticAtmosSystem.cs | ||
| BarotraumaSystem.cs | ||
| FlammableSystem.cs | ||
| GasAnalyzableSystem.cs | ||
| GasAnalyzerSystem.cs | ||
| GasTankSystem.cs | ||
| GasTileOverlaySystem.cs | ||