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https://github.com/space-syndicate/space-station-14.git
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* inner anomaly * anomaly pulse action * test anom mine * Update anomalies.yml * fix action cooldown * pyro_eyes * clientsystem * experiments * blya * some telegraphy * shock eyes! * shadow eyes * separate files * frosty eyes * fix * flora eyes * bluespace eyes * flesh eyes * redoing injction * auto add layers * пипяу * new injector component * stupid me * nice marker injectors * anomaly spawn on shutdown * gravity anom * dead anomaly spawning * add VOX states * sprite specific layers support * technology anom infection * auto detach anomalies that have moved away * Update anomaly_injections.yml * anomalyspawner integration * rock anomaly! * Update anomaly_injections.yml * fix crash bug * tag filter * fix anom dublication spawns * Update anomaly.yml * Update InnerBodyAnomalyComponent.cs * Update anomaly_injections.yml * dont spawn anomalies after decay * fix morb sprite, add end message * gravity resprite * admin logging, double injection fix * make flesh and living light mobs friendly to anomaly hosts * popups * severity feedback * sloth review * A * keep organs after gib * punpun host * sloth synchronization * Update arachnid.yml * increase infections spawnrate |
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| .. | ||
| ClusterGrenadeSystem.cs | ||
| ExplosionGridTileFlood.cs | ||
| ExplosionSpaceTileFlood.cs | ||
| ExplosionSystem.Airtight.cs | ||
| ExplosionSystem.cs | ||
| ExplosionSystem.CVars.cs | ||
| ExplosionSystem.GridMap.cs | ||
| ExplosionSystem.Processing.cs | ||
| ExplosionSystem.TileFill.cs | ||
| ExplosionSystem.Visuals.cs | ||
| ExplosionTileFlood.cs | ||
| SmokeOnTriggerSystem.cs | ||
| TriggerSystem.cs | ||
| TriggerSystem.Mobstate.cs | ||
| TriggerSystem.OnUse.cs | ||
| TriggerSystem.Proximity.cs | ||
| TriggerSystem.Signal.cs | ||
| TriggerSystem.TimedCollide.cs | ||
| TriggerSystem.Voice.cs | ||
| TwoStageTriggerSystem.cs | ||