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* Removed BoundingBoxComponent. * Updated prototypes to use refactored CollidableComponent. * Renamed ICollidable to IPhysBody. Moved ICollidable to the Shared/Physics namespace. * Migrated more yaml files to use PhysShapes. * Updated YAML to use the new list-of-bodies system. * Updated the new prototypes. * Update submodule * Update submodule again, whoops |
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| .. | ||
| Administration | ||
| AI | ||
| Chat | ||
| GameObjects | ||
| GameTicking | ||
| Interfaces | ||
| Mobs | ||
| Placement | ||
| Players | ||
| app.config | ||
| Content.Server.csproj | ||
| EntryPoint.cs | ||
| MoMMILink.cs | ||
| ServerModuleTestingCallbacks.cs | ||
| ServerNotifyManager.cs | ||
| StatusShell.cs | ||