CatStation/Content.Server/IoC/ServerContentIoC.cs
Morb0 1b513f0c1a Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Server/Chat/Managers/ChatManager.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Maps/box.yml
#	Resources/Prototypes/Maps/fland.yml
#	Resources/Prototypes/Maps/marathon.yml
#	Resources/Prototypes/Maps/meta.yml
#	Resources/Prototypes/Roles/Jobs/Security/detective.yml
#	Resources/Textures/Tiles/attributions.yml
2023-08-29 05:58:14 +03:00

70 lines
3.2 KiB
C#

using Content.Server.Administration;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.Administration.Notes;
using Content.Server.Afk;
using Content.Server.Chat.Managers;
using Content.Server.Connection;
using Content.Server.Corvax.DiscordAuth;
using Content.Server.Corvax.JoinQueue;
using Content.Server.Corvax.Sponsors;
using Content.Server.Corvax.TTS;
using Content.Server.Database;
using Content.Server.Discord;
using Content.Server.EUI;
using Content.Server.GhostKick;
using Content.Server.Info;
using Content.Server.Maps;
using Content.Server.MoMMI;
using Content.Server.NodeContainer.NodeGroups;
using Content.Server.Players.PlayTimeTracking;
using Content.Server.Preferences.Managers;
using Content.Server.ServerInfo;
using Content.Server.ServerUpdates;
using Content.Server.Voting.Managers;
using Content.Server.Worldgen.Tools;
using Content.Shared.Administration.Logs;
using Content.Shared.Administration.Managers;
using Content.Shared.Kitchen;
namespace Content.Server.IoC
{
internal static class ServerContentIoC
{
public static void Register()
{
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IChatSanitizationManager, ChatSanitizationManager>();
IoCManager.Register<IMoMMILink, MoMMILink>();
IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
IoCManager.Register<IServerDbManager, ServerDbManager>();
IoCManager.Register<RecipeManager, RecipeManager>();
IoCManager.Register<INodeGroupFactory, NodeGroupFactory>();
IoCManager.Register<IConnectionManager, ConnectionManager>();
IoCManager.Register<ServerUpdateManager>();
IoCManager.Register<IAdminManager, AdminManager>();
IoCManager.Register<ISharedAdminManager, AdminManager>();
IoCManager.Register<EuiManager, EuiManager>();
IoCManager.Register<IVoteManager, VoteManager>();
IoCManager.Register<IPlayerLocator, PlayerLocator>();
IoCManager.Register<IAfkManager, AfkManager>();
IoCManager.Register<IGameMapManager, GameMapManager>();
IoCManager.Register<RulesManager, RulesManager>();
IoCManager.Register<IBanManager, BanManager>();
IoCManager.Register<ContentNetworkResourceManager>();
IoCManager.Register<IAdminNotesManager, AdminNotesManager>();
IoCManager.Register<GhostKickManager>();
IoCManager.Register<ISharedAdminLogManager, AdminLogManager>();
IoCManager.Register<IAdminLogManager, AdminLogManager>();
IoCManager.Register<PlayTimeTrackingManager>();
IoCManager.Register<UserDbDataManager>();
IoCManager.Register<SponsorsManager>(); // Corvax-Sponsors
IoCManager.Register<JoinQueueManager>(); // Corvax-Queue
IoCManager.Register<TTSManager>(); // Corvax-TTS
IoCManager.Register<DiscordAuthManager>(); // Corvax-DiscordAuth
IoCManager.Register<ServerInfoManager>();
IoCManager.Register<PoissonDiskSampler>();
IoCManager.Register<DiscordWebhook>();
}
}
}