mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-10 02:41:18 +03:00
194 lines
6.7 KiB
C#
194 lines
6.7 KiB
C#
using Content.Shared.Popups;
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using Content.Shared.Radio;
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using Content.Shared.Speech;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared.Chat;
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public abstract class SharedChatSystem : EntitySystem
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{
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public const char RadioCommonPrefix = ';';
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public const char RadioChannelPrefix = ':';
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public const char RadioChannelAltPrefix = '.';
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public const char LocalPrefix = '>';
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public const char ConsolePrefix = '/';
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public const char DeadPrefix = '\\';
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public const char LOOCPrefix = '(';
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public const char OOCPrefix = '[';
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public const char EmotesPrefix = '%'; // Corvax-Localization
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public const char EmotesAltPrefix = '*';
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public const char AdminPrefix = ']';
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public const char WhisperPrefix = ',';
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public const char DefaultChannelKey = 'р'; // Corvax-Localization
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[ValidatePrototypeId<RadioChannelPrototype>]
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public const string CommonChannel = "Common";
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public static string DefaultChannelPrefix = $"{RadioChannelPrefix}{DefaultChannelKey}";
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[ValidatePrototypeId<SpeechVerbPrototype>]
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public const string DefaultSpeechVerb = "Default";
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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/// <summary>
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/// Cache of the keycodes for faster lookup.
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/// </summary>
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private Dictionary<char, RadioChannelPrototype> _keyCodes = new();
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public override void Initialize()
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{
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base.Initialize();
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DebugTools.Assert(_prototypeManager.HasIndex<RadioChannelPrototype>(CommonChannel));
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_prototypeManager.PrototypesReloaded += OnPrototypeReload;
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CacheRadios();
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}
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private void OnPrototypeReload(PrototypesReloadedEventArgs obj)
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{
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if (obj.ByType.ContainsKey(typeof(RadioChannelPrototype)))
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CacheRadios();
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}
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private void CacheRadios()
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{
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_keyCodes.Clear();
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foreach (var proto in _prototypeManager.EnumeratePrototypes<RadioChannelPrototype>())
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{
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_keyCodes.Add(proto.KeyCode, proto);
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}
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}
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public override void Shutdown()
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{
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_prototypeManager.PrototypesReloaded -= OnPrototypeReload;
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}
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/// <summary>
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/// Attempts to find an applicable <see cref="SpeechVerbPrototype"/> for a speaking entity's message.
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/// If one is not found, returns <see cref="DefaultSpeechVerb"/>.
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/// </summary>
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public SpeechVerbPrototype GetSpeechVerb(EntityUid source, string message, SpeechComponent? speech = null)
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{
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if (!Resolve(source, ref speech, false))
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return _prototypeManager.Index<SpeechVerbPrototype>(DefaultSpeechVerb);
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// check for a suffix-applicable speech verb
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SpeechVerbPrototype? current = null;
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foreach (var (str, id) in speech.SuffixSpeechVerbs)
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{
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var proto = _prototypeManager.Index<SpeechVerbPrototype>(id);
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if (message.EndsWith(Loc.GetString(str)) && proto.Priority >= (current?.Priority ?? 0))
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{
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current = proto;
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}
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}
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// if no applicable suffix verb return the normal one used by the entity
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return current ?? _prototypeManager.Index<SpeechVerbPrototype>(speech.SpeechVerb);
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}
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/// <summary>
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/// Attempts to resolve radio prefixes in chat messages (e.g., remove a leading ":e" and resolve the requested
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/// channel. Returns true if a radio message was attempted, even if the channel is invalid.
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/// </summary>
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/// <param name="source">Source of the message</param>
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/// <param name="input">The message to be modified</param>
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/// <param name="output">The modified message</param>
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/// <param name="channel">The channel that was requested, if any</param>
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/// <param name="quiet">Whether or not to generate an informative pop-up message.</param>
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/// <returns></returns>
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public bool TryProccessRadioMessage(
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EntityUid source,
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string input,
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out string output,
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out RadioChannelPrototype? channel,
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bool quiet = false)
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{
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output = input.Trim();
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channel = null;
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if (input.Length == 0)
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return false;
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if (input.StartsWith(RadioCommonPrefix))
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{
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output = SanitizeMessageCapital(input[1..].TrimStart());
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channel = _prototypeManager.Index<RadioChannelPrototype>(CommonChannel);
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return true;
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}
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if (!(input.StartsWith(RadioChannelPrefix) || input.StartsWith(RadioChannelAltPrefix)))
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return false;
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if (input.Length < 2 || char.IsWhiteSpace(input[1]))
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{
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output = SanitizeMessageCapital(input[1..].TrimStart());
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if (!quiet)
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_popup.PopupEntity(Loc.GetString("chat-manager-no-radio-key"), source, source);
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return true;
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}
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var channelKey = input[1];
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output = SanitizeMessageCapital(input[2..].TrimStart());
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if (channelKey == DefaultChannelKey)
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{
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var ev = new GetDefaultRadioChannelEvent();
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RaiseLocalEvent(source, ev);
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if (ev.Channel != null)
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_prototypeManager.TryIndex(ev.Channel, out channel);
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return true;
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}
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if (!_keyCodes.TryGetValue(channelKey, out channel) && !quiet)
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{
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var msg = Loc.GetString("chat-manager-no-such-channel", ("key", channelKey));
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_popup.PopupEntity(msg, source, source);
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}
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return true;
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}
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public string SanitizeMessageCapital(string message)
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{
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if (string.IsNullOrEmpty(message))
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return message;
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// Capitalize first letter
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message = char.ToUpper(message[0]) + message.Remove(0, 1);
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return message;
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}
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public string SanitizeMessageCapitalizeTheWordI(string message, string theWordI = "i")
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{
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if (string.IsNullOrEmpty(message))
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return message;
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for
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(
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var index = message.IndexOf(theWordI);
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index != -1;
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index = message.IndexOf(theWordI, index + 1)
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)
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{
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// Stops the code If It's tryIng to capItalIze the letter I In the mIddle of words
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// Repeating the code twice is the simplest option
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if (index + 1 < message.Length && char.IsLetter(message[index + 1]))
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continue;
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if (index - 1 >= 0 && char.IsLetter(message[index - 1]))
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continue;
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var beforeTarget = message.Substring(0, index);
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var target = message.Substring(index, theWordI.Length);
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var afterTarget = message.Substring(index + theWordI.Length);
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message = beforeTarget + target.ToUpper() + afterTarget;
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}
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return message;
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}
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}
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