..
Accents
Partially revert "Remove bad accents" ( #43030 )
2026-02-26 17:32:57 +00:00
Access
Actions
Vulp Tail Wags + Tail Fixes ( #42843 )
2026-02-10 22:10:59 +00:00
AlertLevels
Alerts
Give borgs default prying ( #41812 )
2026-02-25 23:19:52 +00:00
Anomaly
AppearanceCustomization
Revert "Kobold/monkey AI holograms ( #38888 )"
2025-07-20 17:13:59 +02:00
Atmospherics
cleanup GasPrototype and some other atmos code ( #43318 )
2026-03-28 04:15:41 +00:00
Body
Initial decoupling pass on Damageable ( #43103 )
2026-03-07 04:13:50 +00:00
Catalog
Staging To Master ( #43264 )
2026-03-16 19:41:19 -07:00
Chat
The station AI can be destroyed ( #39588 )
2025-09-15 16:18:32 +02:00
Chemistry
Revert "Remove dwarves" ( #43027 )
2026-02-25 14:21:05 +00:00
Codewords
Damage
Ghost types ( #37949 )
2026-01-30 23:16:03 +00:00
Datasets
More xenoborg names ( #42984 )
2026-02-21 23:41:34 +00:00
Decals
Slat tiles and decals ( #37832 )
2026-02-10 01:32:52 +00:00
Device
DeviceLinking
Adding a random gate ( #41627 )
2025-12-14 19:15:22 +00:00
Entities
Force Vent Critters to Attack ( #42399 )
2026-04-03 06:03:23 +00:00
EntityLists /Tools
FeedbackPopup
Force Vent Critters to Attack ( #42399 )
2026-04-03 06:03:23 +00:00
Flavors
Add 2 New Reagents (Felinase and Caninase) ( #41136 )
2025-10-31 01:02:43 +00:00
GameRules
Fix changeling transform ability ( #42107 )
2026-03-29 15:02:51 +00:00
GhostRoleRaffles
Rebalance the Ghost Role Raffles ( #33157 )
2025-12-18 20:39:41 +00:00
Guidebook
Revert "Remove dwarves" ( #43027 )
2026-02-25 14:21:05 +00:00
Hydroponics
Balance swing at Vestine ( #42302 )
2026-01-13 07:29:34 +00:00
InventoryTemplates
Fix aghost back slot name ( #41370 )
2025-11-10 19:41:24 +00:00
IonLaws
Refactor Ion Law string generation ( #42629 )
2026-03-15 15:44:03 +00:00
Loadouts
Revert "Remove dwarves" ( #43027 )
2026-02-25 14:21:05 +00:00
Magic
Remove wizards healing wand for the random magic item spell ( #41365 )
2025-11-10 13:47:02 +00:00
Maps
Adding serpentcrest to map pool + overhauling several rooms ( #43061 )
2026-02-27 23:56:45 -07:00
NPCs
Make DamageSpecifier serializable ( #43049 )
2026-02-27 06:20:13 +00:00
Nutrition
Fix Ingestion Localization Pop-ups ( #39437 )
2025-08-07 14:32:25 +02:00
Objectives
Fix Thieving Beacon not detecting HUDs for said objective ( #42945 )
2026-02-16 20:27:31 +00:00
Paintables
Palettes
Parallaxes
Fix train parallax config ( #40844 )
2025-10-12 07:00:32 +00:00
Polymorphs
Vulpkanin Admin Smite ( #40360 )
2025-09-21 23:22:25 -07:00
Procedural
Greatly reduce spawn rate of salt ore ( #43012 )
2026-03-31 00:18:47 +00:00
RCD
"Fix RCD light spam, bypass of indestructible tiles and some plating fixes" - Tile Stacking got merged, time to bring back the RCD fix ( #42556 )
2026-01-20 21:48:30 +00:00
Reagents
Fixes ambuzol pills. ( #43331 )
2026-03-25 13:22:30 +00:00
Recipes
Revert "Xenoborg extractor ( #42796 )"
2026-03-17 00:02:36 +01:00
Research
Medical Cyborg Modules Rework. ( #42123 )
2026-01-12 20:56:37 +00:00
Roles
Give HoP genpop enter and leave access ( #42729 )
2026-02-02 00:34:00 +00:00
Shaders
Heat distortion shader ( #42973 )
2026-03-29 02:23:40 +00:00
SoundCollections
Weather entities ( #41427 )
2026-03-08 23:28:48 +00:00
Species
Revert "Remove dwarves" ( #43027 )
2026-02-25 14:21:05 +00:00
Stacks
Revert "Xenoborg extractor ( #42796 )"
2026-03-17 00:02:36 +01:00
StatusIcon
Add Cyborg crew indicator ( #37038 )
2026-01-29 06:59:06 +00:00
Store
[Admin] Made admin log be high if the buyer is not from expected faction for a store. ( #42687 )
2026-01-29 18:40:06 +00:00
StoryGen
Tiles
Slat tiles and decals ( #37832 )
2026-02-10 01:32:52 +00:00
Traits
Partially revert "Remove bad accents" ( #43030 )
2026-02-26 17:32:57 +00:00
Voice
Revert "Remove dwarves" ( #43027 )
2026-02-25 14:21:05 +00:00
Wires
Camera map ( #39684 )
2026-01-15 21:21:55 +00:00
World
XenoArch
Make DamageSpecifier serializable ( #43049 )
2026-02-27 06:20:13 +00:00
ai_factions.yml
Xenoborgs part 7 ( #40042 )
2025-11-14 22:10:09 +00:00
audio.yml
bar_signs.yml
Added Emp interaction with Bar Sign ( #42950 )
2026-02-18 00:15:17 +00:00
borg_types.yml
Give borgs default prying ( #41812 )
2026-02-25 23:19:52 +00:00
chameleon.yml
Syndicate locks are now selectable ( #39532 )
2025-08-26 16:18:10 +02:00
contraband_severities.yml
Added "highly illegal" contraband to guidebook ( #38176 )
2025-08-18 17:51:33 +02:00
edge_spreaders.yml
explosion.yml
Ignite atmosphere on explosions ( #41262 )
2025-12-15 23:27:40 +00:00
floor_trap.yml
prevent repeat TriggerOnCollide triggers ( #40428 )
2025-09-21 17:23:37 +02:00
fonts.yml
game_presets.yml
Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. ( #41915 )
2026-01-27 22:47:18 +00:00
holidays.yml
hud.yml
item_size.yml
lobbyscreens.yml
Main menu art credit system ( #41328 )
2025-11-23 13:00:58 +00:00
name_identifier_groups.yml
Xenoborgs part 4 ( #36935 )
2025-08-04 15:18:55 +02:00
ore.yml
radio_channels.yml
round_announcements.yml
secret_weights.yml
[STAGING] Remove Wizard Roundstart Antag ( #40983 )
2025-10-25 17:47:52 -07:00
silicon-laws.yml
Add xenoborg laws to ion storm chance ( #41532 )
2025-11-23 18:59:14 +00:00
status_effects.yml
Make StaminaModifier into a status effect, apply to Hyperzine ( #41902 )
2025-12-18 19:41:08 +00:00
tags.yml
Revert "Xenoborg extractor ( #42796 )"
2026-03-17 00:02:36 +01:00
themes.yml
threats.yml
tool_qualities.yml
typing_indicator.yml
whitelists.yml
wizardsDenWhitelists.yml
Fix automatic whitelist condition being reversed ( #43433 )
2026-04-01 21:56:45 -07:00