CatStation/Content.Shared/Actions/ActionGrantSystem.cs
AndrewFenriz dd46064672
Unify blink and katana dash teleportation (also removed EnergyKatana system/component) (#45041)
* ActionRestrictions

* katana use ActionGrant/ItemActionGrant

* TeleportAction

* no more DashAbility

* no more TeleportSpell

* no more EnergyKatana

* cleanup

* fix whitelist and popup

* docs

* display recharge cooldown

* refactor: whitespace consistency!111

* Revert "display recharge cooldown"

This reverts commit 3b93b179

* popup for limited charges

* maybe fix

* no more CanUseCharge

* upd

* better?

* refactor: using _SharedPhysicsSystem for TeleportActionSystem collision detection + small refactoring

* refactor: xml-doc

---------

Co-authored-by: Fildrance <fildrance@gmail.com>
2026-08-09 12:27:08 +00:00

57 lines
1.7 KiB
C#

using Content.Shared.Actions.Components;
using Content.Shared.Inventory;
using Content.Shared.Whitelist;
namespace Content.Shared.Actions;
/// <summary>
/// <see cref="ActionGrantComponent"/>
/// </summary>
public sealed partial class ActionGrantSystem : EntitySystem
{
[Dependency] private SharedActionsSystem _actions = default!;
[Dependency] private EntityWhitelistSystem _whitelist = default!;
[SubscribeLocalEvent]
private void OnItemGet(Entity<ItemActionGrantComponent> ent, ref GetItemActionsEvent args)
{
if (!TryComp(ent.Owner, out ActionGrantComponent? grant))
return;
if (ent.Comp.ActiveIfWorn && (args.SlotFlags == null || args.SlotFlags == SlotFlags.POCKET))
return;
foreach (var action in grant.ActionEntities)
{
if (TryComp<ActionUserWhitelistComponent>(action, out var whitelist) &&
!_whitelist.IsWhitelistPass(whitelist.Whitelist, args.User))
{
continue;
}
args.AddAction(action);
}
}
[SubscribeLocalEvent]
private void OnMapInit(Entity<ActionGrantComponent> ent, ref MapInitEvent args)
{
foreach (var action in ent.Comp.Actions)
{
EntityUid? actionEnt = null;
_actions.AddAction(ent.Owner, ref actionEnt, action);
if (actionEnt != null)
ent.Comp.ActionEntities.Add(actionEnt.Value);
}
}
[SubscribeLocalEvent]
private void OnShutdown(Entity<ActionGrantComponent> ent, ref ComponentShutdown args)
{
foreach (var actionEnt in ent.Comp.ActionEntities)
{
_actions.RemoveAction(ent.Owner, actionEnt);
}
}
}