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* Fix items deletion on recycling for entities with `ItemSlotsComponent` * Make it to be dependent on `DestructionEvent` instead * Revert testing changes * Actual proto fix * Fix some other recyclable prototypes with ItemSlots |
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|---|---|---|
| .. | ||
| ItemSlot | ||
| ContainerCompComponent.cs | ||
| ContainerCompSystem.cs | ||
| ContainerFillComponent.cs | ||
| ContainerFillSystem.cs | ||
| DragInsertContainerComponent.cs | ||
| DragInsertContainerSystem.cs | ||
| EntityTableContainerFillComponent.cs | ||
| ExitContainerOnMoveComponent.cs | ||
| ExitContainerOnMoveSystem.cs | ||
| SharedThrowInsertContainerSystem.cs | ||
| SlotBasedConnectedContainerSystem.cs | ||