CatStation/Content.Shared/Maps
SlamBamActionman 2ce27e42bd
Add the ability to pull grids using a grappling hook (#43746)
* Make grappling hooks work when you are under gravity on a floor

* Apply into the grappling rework, change the weight of grids

* Add *a* function to scale depending on mass

* Update the grappling system to feel a loooot better

* Just make the grappling hook lose grip if entity is unanchored, and also make it smoother to use.

* Tweak shuttle impact values to maintain current behavior

* Fix spray pushing with the new grid weights

* Update other thrusters to the new values (x1600)

* Update and reorder SharedGrapplingGunSystem

* "Fix" that one audio bug

* Include anchoring as being tethered to a grid

* Review fixed
2026-07-06 13:29:24 +00:00
..
ContentTileDefinition.cs Add the ability to pull grids using a grappling hook (#43746) 2026-07-06 13:29:24 +00:00
GameMapCondition.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GameMapPrototype.cs Non-obsoletion warnings as errors in Release. (#42983) 2026-02-23 21:07:22 +00:00
GameMapPrototype.MapSelection.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
SharedGridDraggingSystem.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
TileHistoryComponent.cs Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
TileSystem.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
TurfSystem.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00