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# Conflicts: # Content.Client/Crayon/CrayonDecalVisualizer.cs # Content.Client/Tabletop/TabletopSystem.cs # Content.IntegrationTests/Tests/InventoryHelpersTest.cs # Content.Server/AI/EntitySystems/AiSystem.cs # Content.Server/AI/Utility/AiLogic/UtilityAI.cs # Content.Server/AME/AMENodeGroup.cs # Content.Server/Administration/AdminVerbSystem.cs # Content.Server/Body/Systems/RespiratorSystem.cs # Content.Server/Chemistry/Components/InjectorComponent.cs # Content.Server/Chemistry/TileReactions/CleanTileReaction.cs # Content.Server/Chemistry/TileReactions/SpillTileReaction.cs # Content.Server/Crayon/CrayonComponent.cs # Content.Server/Doors/Components/ServerDoorComponent.cs # Content.Server/Explosion/EntitySystems/TriggerSystem.cs # Content.Server/Fluids/Components/MopComponent.cs # Content.Server/Fluids/Components/SpillExtensions.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.cs # Content.Server/Instruments/InstrumentSystem.cs # Content.Server/Nutrition/EntitySystems/DrinkSystem.cs # Content.Server/Nutrition/EntitySystems/FoodSystem.cs # Content.Server/PneumaticCannon/PneumaticCannonSystem.cs # Content.Server/Storage/Components/EntityStorageComponent.cs # Content.Server/Storage/Components/StorageFillComponent.cs # Content.Server/Stunnable/StunbatonSystem.cs # Content.Server/Throwing/ThrowHelper.cs # Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs # Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs # Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs # Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs # Content.Shared/Damage/Components/DamageableComponent.cs # Content.Shared/Damage/Systems/DamageableSystem.cs # Content.Shared/MobState/Components/MobStateComponent.cs # Content.Shared/Slippery/SharedSlipperySystem.cs |
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|---|---|---|
| .. | ||
| Access | ||
| Administration/Logs | ||
| AI | ||
| Atmos | ||
| Body | ||
| Buckle | ||
| Chemistry | ||
| Commands | ||
| Construction | ||
| Damageable | ||
| Destructible | ||
| DeviceNetwork | ||
| Disposal | ||
| DoAfter | ||
| Doors | ||
| Fluids | ||
| GameObjects/Components | ||
| GameRules | ||
| Gravity | ||
| Interaction | ||
| Lobby | ||
| Networking | ||
| Pathfinding | ||
| PDA | ||
| Power | ||
| StationEvents | ||
| Tag | ||
| Utility | ||
| ClickableTest.cs | ||
| ContainerOcclusionTest.cs | ||
| DeleteInventoryTest.cs | ||
| DummyIconTest.cs | ||
| EntityTest.cs | ||
| GravityGridTest.cs | ||
| GridTileLookupTest.cs | ||
| HumanInventoryUniformSlotsTest.cs | ||
| InventoryHelpersTest.cs | ||
| MindEntityDeletionTest.cs | ||
| PostMapInitTest.cs | ||
| ResettingEntitySystemTests.cs | ||
| RestartRoundTest.cs | ||
| SaveLoadMapTest.cs | ||
| SaveLoadSaveTest.cs | ||
| ShuttleTest.cs | ||
| StartTest.cs | ||
| StorageFillTest.cs | ||
| VendingMachineTest.cs | ||