..
Access
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Act
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Actions
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Administration
Added some missing engine command permissions. ( #5782 )
2021-12-18 14:16:34 +01:00
Advertise
Fix more errors
2021-12-06 00:52:58 +01:00
Advertisements
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Afk
Add AFK tracking system.
2021-07-22 23:20:57 +02:00
AI
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Alert
Goes in-game now
2021-12-06 15:34:46 +01:00
AME
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Animals
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
Announcements
Announcements play the general announcement sound unless specifically inhibited ( #5460 )
2021-11-22 15:34:48 -07:00
Arcade
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Armor
Armor ( #4934 )
2021-10-18 16:24:37 -07:00
Atmos
Slight AtmosphereSystem cleanup.
2021-12-16 12:10:51 +01:00
Audio
whoops
2021-09-29 17:34:34 -07:00
BarSign
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Body
Small changes for crit mobs to be able to gasp and dead mobs to show dead on examine ( #5828 )
2021-12-19 14:45:47 -08:00
Botany
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Bql
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Buckle
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Cabinet
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Camera
Disable warnings that would be refactored anyway ( #5047 )
2021-10-27 18:10:40 +02:00
Cargo
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
CharacterAppearance
nukes more resolves
2021-12-08 19:39:03 +01:00
CharacterInfo
ECS characterinfo ( #5669 )
2021-12-11 16:12:55 -07:00
Chat
Add setooc command for +SERVER admins. ( #5818 )
2021-12-19 23:25:16 +01:00
Chemistry
mustHaveAlivePlant: false ( #5831 )
2021-12-18 22:52:14 -08:00
Cleanable
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations ( #5151 )
2021-11-03 16:48:03 -07:00
Climbing
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Cloning
Goes in-game now
2021-12-06 15:34:46 +01:00
Clothing
Fix build
2021-12-08 17:44:39 +01:00
CombatMode
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Commands
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Communications
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Computer
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Configurable
Remove many resolves on Content.Server
2021-12-08 17:04:21 +01:00
Connection
Soft player cap that lets in only admins. ( #5227 )
2021-11-09 10:44:39 +01:00
Construction
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Containers
nukes more resolves
2021-12-08 19:39:03 +01:00
Conveyor
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Cooldown
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Coordinates /Helpers
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
CPUJob /JobQueues
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Crayon
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Cuffs
Fix entityUid nullability for handcuffs and morgues ( #5757 )
2021-12-12 18:53:02 +01:00
Damage
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Database
Fix error when getting players from a log
2021-11-24 22:07:54 +01:00
Decals
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
Destructible
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
DeviceNetwork
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Dice
Popup ECS Refactor ( #4692 )
2021-09-26 15:18:45 +02:00
Disposal
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
DoAfter
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
Doors
Fix tool do-after return values ( #5764 )
2021-12-14 00:31:40 +11:00
Electrocution
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Engineering
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
EntityList
Goes in-game now
2021-12-06 15:34:46 +01:00
Entry
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
EUI
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Examine
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Explosion
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Extinguisher
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
Flash
Fix handheld flash spamming the server console when used. ( #5791 )
2021-12-15 14:35:56 -08:00
Fluids
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Friction
Increase MoverController performance ( #4448 )
2021-08-15 14:03:08 +10:00
GameTicking
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Ghost
Fix openahelp and quit command perms ( #5763 )
2021-12-12 22:45:49 -07:00
Gravity
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Hands
Allow pulling entities with full hands. ( #5758 )
2021-12-12 22:46:09 -07:00
Headset
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Holiday
Raise HolidaysRefreshedEvent when holidays are disabled.
2021-09-29 12:57:37 +02:00
Instruments
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
Interaction
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Inventory
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
IoC
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
IP
DB QOL stuff, but not breaking the migrations now ( #5086 )
2021-10-31 15:18:01 +01:00
Items
Inline UID
2021-12-03 15:53:09 +01:00
Jittering
Adds jittering. ( #4809 )
2021-10-09 17:30:04 +02:00
Jobs
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
Kitchen
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
Kudzu
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
Labels /Label
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Lathe
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
Light
Minor matchstick optimisation
2021-12-15 13:32:39 +11:00
Lock
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
MachineLinking
Goes in-game now
2021-12-06 15:34:46 +01:00
Maps
Random station names! ( #5548 )
2021-11-26 14:54:32 +01:00
Materials
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Medical
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Mind
Small changes for crit mobs to be able to gasp and dead mobs to show dead on examine ( #5828 )
2021-12-19 14:45:47 -08:00
Mining /Components
Bunch more resolves removed.
2021-12-08 17:17:12 +01:00
MobState /States
MobStates use EntityUid
2021-11-09 12:15:12 +01:00
Module
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
MoMMI
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
Morgue
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Movement
nukes more resolves
2021-12-08 19:39:03 +01:00
NodeContainer
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Nuke
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Nutrition
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Objectives
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
PAI
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Paper
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
ParticleAccelerator
Even more resolve removals.
2021-12-08 17:41:14 +01:00
PDA
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Physics /Controllers
Stabilise singularity a lot more ( #5725 )
2021-12-15 13:47:12 +11:00
Pinpointer
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Plants
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Players
Ghost roles create new minds, better tracking of roles at round end screen ( #5175 )
2021-11-15 11:14:34 -07:00
PneumaticCannon
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Pointing
fix two pointing bugs ( #5766 )
2021-12-14 13:21:54 +11:00
Popups
Fix more errors
2021-12-06 00:52:58 +01:00
Power
Add anchored checks to GetReachableNodes() for power device nodes ( #5760 )
2021-12-12 22:45:54 -07:00
PowerCell
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Preferences /Managers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Projectiles
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Pulling
Fix more errors
2021-12-06 00:52:58 +01:00
Radiation
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Radio
Make IRadio implement IComponent
2021-12-15 17:42:56 +11:00
RCD
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Recycling
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Repairable
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Research
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Roles
VV attributes for Job and Role.
2021-12-14 00:22:43 +01:00
Rotatable
Fix build.
2021-12-08 13:07:24 +01:00
RoundEnd
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
Sandbox
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Security
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Shuttles
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Singularity
Stabilise singularity a lot more ( #5725 )
2021-12-15 13:47:12 +11:00
Slippery
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Solar
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
Sound
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Spawners
Save Ian ( #5759 )
2021-12-13 02:59:12 +11:00
Speech
Status effects fix. Refresh the status effect cooldown. ( #5708 )
2021-12-06 23:18:07 -07:00
Sprite /Components
Inline UID
2021-12-03 15:53:09 +01:00
Stack
StackSystem uses the EntitySystem proxy methods. ( #5699 )
2021-12-14 18:11:26 +01:00
Standing
Fix mobs not dropping items when falling down. ( #5771 )
2021-12-13 12:47:52 -08:00
Station
Station management commands ( #5553 )
2021-11-26 23:43:43 -07:00
StationEvents
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Storage
Fix crate deconstruction deleting all of its contents as well.
2021-12-17 01:24:54 +01:00
Strip
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Stunnable
Add more pretty strings to logs ( #5768 )
2021-12-13 12:22:58 +01:00
SubFloor
Adds T-ray Scanners ( #5420 )
2021-12-14 18:46:47 +11:00
Suspicion
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Tabletop
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Temperature
Make temperature damage not interrupt do-afters ( #5835 )
2021-12-19 16:39:59 +01:00
Throwing
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-07 17:48:49 +01:00
Tiles
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Toilet
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Tools
Make welders only deal burn damage when lit. ( #5695 )
2021-12-11 16:12:48 -07:00
Traitor
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
TraitorDeathMatch /Components
Even more resolve removals.
2021-12-08 17:41:14 +01:00
UserInterface
Replace IEntityManager resolves in systems for cached EntityManager
2021-12-08 13:00:43 +01:00
Utility /Commands
Fix openahelp and quit command perms ( #5763 )
2021-12-12 22:45:49 -07:00
VendingMachines
Even more resolve removals.
2021-12-08 17:41:14 +01:00
Verbs
Verb predict ( #5638 )
2021-12-16 21:42:02 +11:00
Visible
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Voting
Add variables to prevent voting of various kinds ( #5361 )
2021-11-23 10:03:04 -07:00
Warps
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
Weapon
Re-do InteractionSystem IEntity -> EntityUid conversion ( #5767 )
2021-12-13 22:17:18 -07:00
Wieldable
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Window
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
WireHacking
Everything: Rich text redux ( #5625 )
2021-12-12 18:25:42 -08:00
app.config
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Update to .NET 6 and C# 10 ( #5233 )
2021-11-09 15:05:07 +01:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00