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* HOTFIX TeleportActionSystem map coords (#45659) * Fix target map coords * Improve performance * Bonus improvement * refactor: updated changelog * refactor: fix changelog entry --------- Co-authored-by: Fildrance <fildrance@gmail.com> * [HOTFIX] fixing chameleon projector (#45689) SpriteSystem.CopySprite instead of direct Copy Component * Hotfix - Grappling gun assuming either end has physics component (#45683) a can of monster does miracles at 4am * Hotfix: Return hunger slowdown back to Starving from Peckish (#45693) move hunger slowdown back to starving * HOTFIX Set AI camera static to accessible variant by default (#45673) * disable AI static * comment * [HOTFIX] Prevent Off-Station Objective Targets (#45692) * init * targets * attempt 1 at this * init * rename file * dont roll unkillable antags for kill objectives * refactor: do not allocate on MindGetAllAntagTags when fail to get MindComponent, remove unneeded linq * refactor: cleanup and added test for new condition. might be oddly specific but... * oversight * refactor: test cleanup after review * refactor: fix changelog (AGAIN GOD DAMMIT) * refactor: revert changelog thing, make it separate PR --------- Co-authored-by: Fildrance <fildrance@gmail.com> * [HOTIFX] Changelog actualisation for stable release (#45738) * [HOTFIX] fix: make changelog discord publication not fail on missing 'labels' (#45779) fix: make changelog discord publication not fail on missing 'labels' tag in changelog entry (which does not exist). --------- Co-authored-by: Connor Huffine <chuffine@gmail.com> Co-authored-by: xsainteer <156868231+xsainteer@users.noreply.github.com> Co-authored-by: Velken <8467292+Velken@users.noreply.github.com> Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com> Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com> Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com> |
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| Fixtures | ||
| NUnit | ||
| Pair | ||
| Tests | ||
| Utility | ||
| AssemblyInfo.cs | ||
| Content.IntegrationTests.csproj | ||
| DummyParallaxManager.cs | ||
| GlobalUsings.cs | ||
| PoolManager.cs | ||
| PoolManager.Cvars.cs | ||
| PoolManagerTestEventHandler.cs | ||
| PoolSettings.cs | ||