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* Modified science spawners a bit since I realized including maints loot was undesireable * Linked Medical doors to buttons, redesigned the floor of the dining area a bit, placed more science spawners * Somehow I overlooked that I was importing the maints loot table instead of the sci loot table * Gave sci an EOD closet * named the evac shuttle |
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| .. | ||
| Audio | ||
| Changelog | ||
| ConfigPresets | ||
| Credits | ||
| Fonts | ||
| IgnoredPrototypes | ||
| Locale | ||
| Maps | ||
| Prototypes | ||
| ServerInfo | ||
| Textures | ||
| clientCommandPerms.yml | ||
| engineCommandPerms.yml | ||
| keybinds.yml | ||
| manifest.yml | ||
| map_attributions.txt | ||
| mapping_actions.yml | ||
| migration.yml | ||
| toolshedEngineCommandPerms.yml | ||