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EyeColorPicker.cs
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Switch HSV to the default colorspace for character customization (#38434)
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2025-07-02 21:08:06 -04:00 |
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HideableHumanoidLayersSystem.cs
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Bugfix: Tail wag respects tail visibility in occluding suits (#44911)
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2026-08-01 12:51:56 +00:00 |
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HumanoidMarkingModifierBoundUserInterface.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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HumanoidMarkingModifierWindow.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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HumanoidMarkingModifierWindow.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingItem.xaml
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Replace repeated #1B1B1E panel backgrounds with shared styles (#45336)
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2026-08-16 18:20:42 +00:00 |
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LayerMarkingItem.xaml.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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LayerMarkingOrderer.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingOrderer.xaml.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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LayerMarkingPicker.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingPicker.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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MarkingPicker.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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MarkingPicker.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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MarkingsViewModel.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |
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OrganMarkingPicker.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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OrganMarkingPicker.xaml.cs
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IoC source gen compatibility (#43863)
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2026-05-09 03:29:58 +00:00 |