| .. |
|
CarpRiftsConditionSystem.cs
|
dragon refactor, objectives and use GenericAntag (#20201)
|
2023-09-30 13:18:01 -07:00 |
|
CodeConditionSystem.cs
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
DieConditionSystem.cs
|
|
|
|
EscapeShuttleConditionSystem.cs
|
Tweak "Escape" objective to allow yellowtexting (#37680)
|
2025-05-21 20:25:07 -07:00 |
|
FreeObjectiveSystem.cs
|
THE WIZARD (#35406)
|
2025-02-25 22:34:07 -07:00 |
|
HelpProgressConditionSystem.cs
|
Tweak "Help a fellow traitor" objective to allow yellowtexting (#37679)
|
2025-05-21 16:45:34 -04:00 |
|
HijackShuttleConditionSystem.cs
|
Visual nubody (humanoid appearance refactor) (#42476)
|
2026-01-20 07:07:53 +00:00 |
|
HijackTradeStationConditionSystem.cs
|
Hijack the Automated Trade Station objective (#42135)
|
2026-04-03 10:21:04 +00:00 |
|
KeepAliveCondition.cs
|
Cleanup Objective files, add PickSpecificPersonComponent (#35802)
|
2025-03-13 01:41:50 +01:00 |
|
KillPersonConditionSystem.cs
|
Fix brains, borgs etc not counting as marooned (#37148)
|
2025-05-06 13:24:26 -04:00 |
|
MultipleTraitorsRequirementSystem.cs
|
|
|
|
NinjaConditionsSystem.cs
|
Remove blacklist methods in EntityWhitelistSystem (#40932)
|
2025-11-24 00:38:08 +00:00 |
|
NotCommandRequirementSystem.cs
|
Fix warden being and qm being not considered head for tot kill head objective (#32721)
|
2024-10-18 11:43:05 +02:00 |
|
NotJobRequirementSystem.cs
|
Add multi-job exclusion support to objectives, and add more appropriate job restrictions to certain thief objectives. (#40065)
|
2025-10-31 09:26:25 +00:00 |
|
NumberObjectiveSystem.cs
|
|
|
|
ObjectiveBlacklistRequirementSystem.cs
|
Remove blacklist methods in EntityWhitelistSystem (#40932)
|
2025-11-24 00:38:08 +00:00 |
|
ObjectiveLimitSystem.cs
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
PickObjectiveTargetSystem.cs
|
KILL THE AI [New Traitor Objective] (#43462)
|
2026-04-06 22:08:35 +00:00 |
|
RoleRequirementSystem.cs
|
remove mind roles from EntityWhitelist (#36089)
|
2025-04-10 20:45:12 +10:00 |
|
SpeciesRequirementSystem.cs
|
Visual nubody (humanoid appearance refactor) (#42476)
|
2026-01-20 07:07:53 +00:00 |
|
StealConditionSystem.cs
|
Cleanup warning in StealConditionSystem (#37903)
|
2025-05-28 18:17:43 +02:00 |
|
SupercriticalAnomaliesConditionSystem.cs
|
Cause Anomalies to Go Supercritical [Traitor Objective] (#43505)
|
2026-04-07 18:44:17 +00:00 |
|
SurviveConditionSystem.cs
|
|
|
|
TargetObjectiveSystem.cs
|
|
|