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* Disable footstep sounds for ghosts Adds a check before playing footstep sounds to check if the mover is a ghost. Doesn't play footstep sounds if they are a ghost. * Add FootstepSoundComponent Adds FootstepSoundComponent. If a mob has this component, it will make footstep sounds. Otherwise they will not. As of this commit humans have this component and ghosts do not. |
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| .. | ||
| Administration | ||
| AI | ||
| Chat | ||
| GameObjects | ||
| GameTicking | ||
| Interfaces | ||
| Mobs | ||
| Placement | ||
| Players | ||
| app.config | ||
| Content.Server.csproj | ||
| EntryPoint.cs | ||
| MoMMILink.cs | ||
| ServerModuleTestingCallbacks.cs | ||
| ServerNotifyManager.cs | ||
| StatusShell.cs | ||