CatStation/Content.Shared/Anomaly/Components/AnomalyScannerComponent.cs
Velken 8a59ead61e
Admin Anomaly Scanner (#42443)
* admin anom scanner

* improvement

* green

* sprite
2026-01-16 22:08:52 +00:00

38 lines
1 KiB
C#

using Content.Shared.Anomaly;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
namespace Content.Shared.Anomaly.Components;
/// <summary>
/// This is used for scanning anomalies and
/// displaying information about them in the ui
/// </summary>
[RegisterComponent, Access(typeof(SharedAnomalyScannerSystem))]
[NetworkedComponent]
public sealed partial class AnomalyScannerComponent : Component
{
/// <summary>
/// The anomaly that was last scanned by this scanner.
/// </summary>
[ViewVariables]
public EntityUid? ScannedAnomaly;
/// <summary>
/// How long the scan takes
/// </summary>
[DataField]
public float ScanDoAfterDuration = 5;
/// <summary>
/// The sound plays when the scan finished
/// </summary>
[DataField]
public SoundSpecifier? CompleteSound = new SoundPathSpecifier("/Audio/Items/beep.ogg");
/// <summary>
/// Whether to ignore the secret data on the anomaly.
/// </summary>
[DataField]
public bool IgnoreSecret;
}