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* ach, ye initial commit * Review changes...? * Change parentage * Widen the dwarf sprite * Widen the dwarf sprite * Solve the murder at the Portermeister Estate * The rest of the fucking owl * Fix female displacement, fix the displacement error * Review changes * Review fixes * IPrototypeManager to ProtoMan * Review changes
18 lines
607 B
C#
18 lines
607 B
C#
using Content.Shared.DisplacementMap;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.Anomaly.Components;
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/// <summary>
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/// Complementary visuals component to <see cref="InnerBodyAnomalyComponent"/>.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class InnerBodyAnomalyVisualsComponent : Component
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{
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/// <summary>
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/// If set, applies a displacement map to the anomaly sprites.
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/// </summary>
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[DataField, AutoNetworkedField]
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public ProtoId<DisplacementDataPrototype>? Displacement;
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}
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