CatStation/Content.Shared/Damage/Components/DamageModifierStatusEffectComponent.cs
āda ee07317bc3
Move potassium iodide to new status effects (#43548)
* added

* remove

* last changes

* remove more old stuff

* rename

* rename

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Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-04-12 00:37:42 +00:00

16 lines
449 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Damage.Components;
/// <summary>
/// Component used on a status effect entity to modify damage taken.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class DamageModifierStatusEffectComponent : Component
{
/// <summary>
/// The modifier prototype to apply.
/// </summary>
[DataField(required: true)]
public DamageModifierSet Modifiers;
}