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* lamp * oops * RGB * random point light * rare RGB effect * documentation plus mapinit * random hsv * guard statement * predicted random * predicted random 2 * refactor: remove IsFirstTimePredicted guard from XAEApplyComponentsSystem * refactor: modernize RandomPointLightSystem * refactor: fix xml-doc for RandomPointLightComponent missing fact that PointLightComponent is required to work properly. --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: Fildrance <fildrance@gmail.com> |
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| .. | ||
| HandheldLightComponent.cs | ||
| ImplicitRoofComponent.cs | ||
| IsRoofComponent.cs | ||
| ItemTogglePointLightComponent.cs | ||
| LightBulbComponent.cs | ||
| LightCycleComponent.cs | ||
| LightReplacerComponent.cs | ||
| PoweredLightComponent.cs | ||
| RandomPointLightComponent.cs | ||
| RgbLightControllerComponent.cs | ||
| RoofComponent.cs | ||
| RotatingLightComponent.cs | ||
| SharedEmergencyLightComponent.cs | ||
| SharedExpendableLightComponent.cs | ||
| SharedLightBehaviourComponent.cs | ||
| SlimPoweredLightComponent.cs | ||
| SunShadowCastComponent.cs | ||
| SunShadowComponent.cs | ||
| SunShadowCycleComponent.cs | ||
| TileEmissionComponent.cs | ||
| UnpoweredFlashlightComponent.cs | ||