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* Add rejuvenate command Takes one or more entity uids as input. Attempts to find a DamageableComponent on that mob and heal all damage on it. * Add rejuvenate to right click menu * Update engine submodule * Make suggested changes - Remove redundant error checks in rejuvenate console command, add in relevant ones along with shell messages so the user knows what's going on. - Remove localization of group check on rejuvenate verb, since the translated version wouldn't be in groups.yml this would've broken the verb in other locales. - Have the rejuvenate verb attempt to heal the user by default if no arguments were provided to it. * More localization + help message formatting improvement * Add more suggested changes |
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| .. | ||
| Administration | ||
| AI | ||
| Chat | ||
| Chemistry | ||
| Explosions | ||
| GameObjects | ||
| GameTicking | ||
| Interfaces | ||
| Mobs | ||
| Placement | ||
| Players | ||
| Sandbox | ||
| app.config | ||
| Content.Server.csproj | ||
| EntryPoint.cs | ||
| MoMMILink.cs | ||
| ServerModuleTestingCallbacks.cs | ||
| ServerNotifyManager.cs | ||
| StatusShell.cs | ||