CatStation/Content.Shared/Inventory
Whatstone a88d2c5164
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
* PopupClient to PopupEntity/Coordinates

* PopupPredictedX to PopupEntity/Cursor/Coordinates

* The rest of the damn owl

* nullability fixes

* Buckle cleanup

* cleanup, address PR comments

* ExecutionSystem: one popup method

* correct my filthy lies

* Apply most of ajcm's suggestions

* return user to SharedItemRecallSystem.cs

* Fix lingering Ensnarable broadcast popups

* targeted drain popups

* fix lingering untargeted Guardian popups

I read the comment on GuardianHostRecall.  Oops.

* target stethoscope popups

* fix the PDA vibration popup

* Fix target for encryption key removal popup

* anomaly scanner: args.User, not uid

* disposal unit comment, bcast pda vibration popup
2026-07-16 21:54:33 +00:00
..
Events Add FleetingClothingComponent (#43444) 2026-04-12 13:15:38 +00:00
VirtualItem Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685) 2026-07-16 21:54:33 +00:00
BlockItemNameInHandComponent.cs Custom icon ammo counter (#44368) 2026-07-02 20:31:20 +00:00
InventoryComponent.cs Handle inventory template updating V2 (#39246) 2025-07-27 23:05:58 +02:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685) 2026-07-16 21:54:33 +00:00
InventorySystem.Helpers.cs Remove unused functions in InventorySystem class (#44435) 2026-07-02 19:31:15 +00:00
InventorySystem.Relay.cs Make glue/lube apply their effects immediately on held items (#44552) 2026-07-16 15:17:17 +00:00
InventorySystem.Slots.cs Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances (#44386) 2026-06-29 10:18:44 +00:00
InventoryTemplatePrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
RelaySubscriptionHelpers.cs Fire extinguishers can now extinguish items, including when held/worn (#36267) 2025-04-14 19:00:47 +10:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
SlotBlockComponent.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotBlockSystem.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-04-28 17:11:46 +10:00