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* Fix items deletion on recycling for entities with `ItemSlotsComponent` * Make it to be dependent on `DestructionEvent` instead * Revert testing changes * Actual proto fix * Fix some other recyclable prototypes with ItemSlots |
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|---|---|---|
| .. | ||
| ItemSlotEvents.cs | ||
| ItemSlotsComponent.cs | ||
| ItemSlotsLockComponent.cs | ||
| ItemSlotsSystem.cs | ||
| ItemSlotsSystem.Lock.cs | ||