mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-12 11:51:11 +03:00
* Added ThornyComponent, ThornyImmuneComponent, and ThornySystem, as well as changed Botanists glove's to have the ThornyImmuneComponent, and for Death Nettle to have the ThornyComponent. * Added heat damage to the player if they pickup nettle without gloves. Also displays a popup message . * Revised OnHandPickUp method and reduced whitespace * Touching death nettle without gloves now does damage split between heat and caustic, and does more damage. * File-scoped namespace adherence * Code revisions, and removal of old file. * Removed thornyImmune key from botanist's gloves in gloves.yml for cleanup / yaml linter * Adds new generic DamageOnPickup, still very WIP * Starting on localization, removed _Notes.txt, adds immunity component * Added OnPickupDamageImmune component to botanists gloves * Removed botany specific components/system, moved to generic DamageOnPickup. Added code comments. Extra checks in component for whether to toss an item, damage an entity. Still WIP. * changes to audio and popups * Removes my system/component/ftl in favor of DamageOnInteract, tweaking values * me stupid * Death nettle will 'wilt' after 5 hits * added interaction delay to stop spam clicking, added a 10% stun (paralyze) chance * minor changes/cleanup * more minor changes and cleanup * Reduced maximum amatoxin within fly amanita spores. * Readjusted to allow more than 5 amatoxin above 50 potency * Remove Debug.Log statement from system * Mark Death Nettle as major contraband. |
||
|---|---|---|
| .. | ||
| ActiveStaminaComponent.cs | ||
| ClothingSlowOnDamageModifierComponent.cs | ||
| DamageableComponent.cs | ||
| DamageContactsComponent.cs | ||
| DamagedByContactComponent.cs | ||
| DamageExaminableComponent.cs | ||
| DamageOnAttackedComponent.cs | ||
| DamageOnAttackedProtectionComponent.cs | ||
| DamageOnHighSpeedImpactComponent.cs | ||
| DamageOnHoldingComponent.cs | ||
| DamageOnInteractComponent.cs | ||
| DamageOnInteractProtectionComponent.cs | ||
| DamageProtectionBuffComponent.cs | ||
| GodmodeComponent.cs | ||
| IgnoreSlowOnDamageComponent.cs | ||
| PassiveDamageComponent.cs | ||
| RequireProjectileTargetComponent.cs | ||
| SlowOnDamageComponent.cs | ||
| StaminaComponent.cs | ||
| StaminaDamageOnCollideComponent.cs | ||
| StaminaDamageOnEmbedComponent.cs | ||
| StaminaDamageOnHitComponent.cs | ||
| StaminaModifierComponent.cs | ||