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* init * targets * attempt 1 at this * init * rename file * dont roll unkillable antags for kill objectives * refactor: do not allocate on MindGetAllAntagTags when fail to get MindComponent, remove unneeded linq * refactor: cleanup and added test for new condition. might be oddly specific but... * oversight * refactor: test cleanup after review * refactor: fix changelog (AGAIN GOD DAMMIT) * refactor: revert changelog thing, make it separate PR --------- Co-authored-by: Fildrance <fildrance@gmail.com> |
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| .. | ||
| Conditions | ||
| EntityConditionPrototype.cs | ||
| SharedEntityConditionsSystem.cs | ||
| SharedEntityConditionsSystem.Nested.cs | ||