..
BanList
Integrate Modern HWID into content
2024-11-12 01:51:54 +01:00
Commands
move GameMapPrototype and GameMapCondition to shared ( #41742 )
2025-12-06 15:45:50 +00:00
Components
Move some admin components to shared ( #41677 )
2025-12-02 19:39:21 +00:00
Logs
Admin alerts now link players with tpto ( #40472 )
2025-10-27 02:40:07 +00:00
Managers
Antag Rolebans ( #35966 )
2025-09-17 23:59:07 +02:00
Notes
Cleanup some easy-to-fix static logger warnings ( #37820 )
2025-05-25 23:20:08 +02:00
Systems
Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> ( #41966 )
2026-01-01 19:00:49 +00:00
Toolshed
Add EntityEffectOnTrigger and RejuvenateOnTrigger ( #40967 )
2025-10-19 14:42:18 +00:00
UI
Admin Tool: Observe entities in an extra viewport ( #36969 )
2025-07-25 18:53:01 +02:00
AdminCommandAttribute.cs
Toolshed ( #17895 )
2023-08-02 16:09:08 -05:00
AdminPermsChangedEventArgs.cs
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
AdminRank.cs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
BanPanelEui.cs
Antag Rolebans ( #35966 )
2025-09-17 23:59:07 +02:00
ContentNetworkResourceManager.cs
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
PlayerLocator.cs
Integrate Modern HWID into content
2024-11-12 01:51:54 +01:00
PlayerPanelEui.cs
Add EntityEffectOnTrigger and RejuvenateOnTrigger ( #40967 )
2025-10-19 14:42:18 +00:00
QuickDialogSystem.cs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
QuickDialogSystem.OpenDialog.cs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
ServerApi.cs
Panic Bunker uses minutes not hours ( #28805 )
2024-06-09 22:45:47 +02:00
ServerApi.Utility.cs
Game server admin API ( #26880 )
2024-04-14 20:13:29 +10:00