Мяу!
Find a file
2023-09-24 15:51:45 -04:00
.github Remove old wiki update workflow (#20385) 2023-09-22 14:54:50 -05:00
.run
.vscode
BuildChecker
BuildFiles/Mac/Space Station 14.app/Contents
Content.Benchmarks
Content.Client Allow picking up items in combat mode (#20431) 2023-09-24 15:47:42 -04:00
Content.Docfx
Content.IntegrationTests
Content.MapRenderer
Content.Packaging
Content.Replay
Content.Server Fix thirst (#20472) 2023-09-24 12:50:41 -07:00
Content.Server.Database
Content.Shared Fix thirst (#20472) 2023-09-24 12:50:41 -07:00
Content.Shared.Database
Content.Tests
Content.Tools
Content.YAMLLinter
Pow3r
Resources Automatic changelog update 2023-09-24 15:51:45 -04:00
RobustToolbox@8f6b189d29
Tools Fixes for the RSS changelog script. (#20468) 2023-09-24 17:14:15 +02:00
.editorconfig
.envrc
.gitattributes
.gitignore
.gitmodules
bors.toml
flake.lock
flake.nix
LICENSE.TXT
nuget.config
omnisharp.json
README.md
RUN_THIS.py
runclient.bat
runserver.bat
SECURITY.md
shell.nix
SpaceStation14.sln
SpaceStation14.sln.DotSettings

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.