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https://github.com/space-syndicate/space-station-14.git
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* Everything except the YAML slop... * She solution on my manager till I sajfslkahfsjakfhaskjfshajksafhfsakhfasjfas * another 1000 lines * fix chem dispenser size * go my shnelf * Implicit ass * rider is being mean for some reason * dasdas * borger * better formatting go! * clothes/bloodstream * Cartons * cups and bottles * mmm soder * bar drinks * Spray bottles and some size tweaks with hindsight * 99 bottles of beer on the wall I hate YAML * push that shit * mmm burger * Sneed * sheets * condiments * mmm yummy * fridge yummyfood * meat... * sub 300 * burger... * bready * let them eat cake * does she know how to make a grilled cheese? * pizza pie! * misc shit * soup or salad * Food and drinks, vanquished * the cubes!!! * Almost free from YAML... * fix test fails and some yaml issues * fix prediction, almost done * fix all test fails * remove master merge artifacts and undo autonetworking * review and compatibility * graaah * unfuck master merge I hate github * merg conflicts * sfsa * ehoop * sadas * afsafsaasf * merge conflicts * fucked up the merge conflicts * merge conflict is fucked I might need to completely redo this branch * test fail * no calcium???? --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
88 lines
3 KiB
C#
88 lines
3 KiB
C#
using Content.Server.Administration.Logs;
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using Content.Server.Explosion.EntitySystems;
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using Content.Server.Power.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Database;
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using Content.Shared.Kitchen;
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using Content.Shared.Power;
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using Content.Shared.Power.Components;
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using Content.Shared.Power.EntitySystems;
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using Content.Shared.Rejuvenate;
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namespace Content.Server.Power.EntitySystems;
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/// <summary>
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/// Handles sabotaged/rigged objects
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/// </summary>
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public sealed class RiggableSystem : EntitySystem
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{
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[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedBatterySystem _battery = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RiggableComponent, RejuvenateEvent>(OnRejuvenate);
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SubscribeLocalEvent<RiggableComponent, BeingMicrowavedEvent>(OnMicrowaved);
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SubscribeLocalEvent<RiggableComponent, SolutionChangedEvent>(OnSolutionChanged);
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SubscribeLocalEvent<RiggableComponent, ChargeChangedEvent>(OnChargeChanged);
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}
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private void OnRejuvenate(Entity<RiggableComponent> entity, ref RejuvenateEvent args)
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{
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entity.Comp.IsRigged = false;
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}
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private void OnMicrowaved(Entity<RiggableComponent> entity, ref BeingMicrowavedEvent args)
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{
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if (TryComp<BatteryComponent>(entity, out var batteryComponent))
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{
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var charge = _battery.GetCharge((entity, batteryComponent));
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if (charge == 0f)
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return;
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Explode(entity, charge);
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args.Handled = true;
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}
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}
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private void OnSolutionChanged(Entity<RiggableComponent> entity, ref SolutionChangedEvent args)
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{
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if (args.Solution.Comp.Id != entity.Comp.Solution)
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return;
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var wasRigged = entity.Comp.IsRigged;
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var solution = args.Solution.Comp.Solution;
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var quantity = solution.GetReagentQuantity(entity.Comp.RequiredQuantity.Reagent);
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entity.Comp.IsRigged = quantity >= entity.Comp.RequiredQuantity.Quantity;
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if (entity.Comp.IsRigged && !wasRigged)
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{
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_adminLogger.Add(LogType.Explosion, LogImpact.Medium, $"{ToPrettyString(entity.Owner)} has been rigged up to explode when used.");
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}
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}
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public void Explode(EntityUid uid, float charge, EntityUid? cause = null)
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{
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var radius = MathF.Min(5, MathF.Sqrt(charge) / 9);
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_explosionSystem.TriggerExplosive(uid, radius: radius, user: cause);
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QueueDel(uid);
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}
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private void OnChargeChanged(Entity<RiggableComponent> ent, ref ChargeChangedEvent args)
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{
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if (!ent.Comp.IsRigged)
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return;
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if (args.CurrentCharge == 0f)
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return; // No charge to cause an explosion.
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// Don't explode if we are not using any charge.
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if (args.CurrentChargeRate == 0f && args.Delta == 0f)
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return;
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Explode(ent, args.CurrentCharge);
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}
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}
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