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* Init testing * copyright * oops * Tracking the embed entity uid * testing stuff for gradual injection * work * weh * god save me * bleh * Yippee! * Again * Mini syringe ammo * cleaning up * mini syringes have a texture for fill amount * -3 cool points :( * hitboxes * init cleanup * much needed fixes * Fixes |
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| .. | ||
| ActiveSolutionHeaterComponent.cs | ||
| BaseSolutionInjectOnEventComponent.cs | ||
| ChemMasterComponent.cs | ||
| DeleteOnSolutionEmptyComponent.cs | ||
| MeleeChemicalInjectorComponent.cs | ||
| RandomFillSolutionComponent.cs | ||
| ReagentDispenserComponent.cs | ||
| SolutionHeaterComponent.cs | ||
| SolutionInjectOnEmbedComponent.cs | ||
| SolutionInjectOnProjectileHitComponent.cs | ||
| SolutionInjectWhileEmbeddedComponent.cs | ||
| SolutionPurgeComponent.cs | ||
| SolutionRegenerationComponent.cs | ||
| TransformableContainerComponent.cs | ||
| VaporComponent.cs | ||