CatStation/Content.Server/EntityEffects/Effects/Botany/PlantAttributes/PlantChangeStatEntityEffectSystem.cs
Pok 6f6a5694c8
Botany refactor (#44576)
* Restarting files from scratch

* reduce file count, more progress

* Additional partial work

* update 1

* update 2

* TODO execution

* fix

* Update PlantGrowthComponent.cs

* fix 1

* growth correction

* PlantGrowthComponent

* update 99

* last update

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* Update vegan-meatball.yml

* Data loss

* ToxinsComponent

* Default components

* minor fix

* PlantTraitsComponent

* fix error

* fix error 2

* Copy growth components

* last update within this PR

* AutoHarvestGrowth remote

* Viable

* fix

* Fix growth rate

* Improvements to the YAML

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* fix

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* TODO

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* fix names

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* Harvest bug fixes

* fix tests

* refactor: cleanup after mering master

* Update ConsumeExudeGasGrowthSystem.cs

* refactor: make this piece of happiness and ponies work

* review

* oops

* fix <summary>

* Separation of plant components into PlantComponent and PlantTraitsComponent and cleaning

* EnsureUniqueSeed

* refactor: change Resolve to TryComp where appropriate

* refactor: review comments - try get for components, clenaups

* refactor: minor yaml cleanups

* fixing trifles

* botany-rework-part-3

* API and mutations

* minor fixes

* Update WeedPestGrowthSystem.cs

* Update plants.yml

* PlantChemicals

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* review and some lost code

* YAMLLinter part 2

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* clone plant component

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* refactor: remove suppress possible null reference exception

* refactor: changed HasPlantAlive to TryGetAlivePlant, minor cleanup

* Separation of tray and plant

* oops

* PlantingPlant

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* oops 2

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* predict and API

* Field OldAgeDamage

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* YMAL

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* Update PlantToxinsSystem.cs

* review

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* minor fix design

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* bug fixes

* some fixes

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* Dirty

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* unnecessary API

* fix merge

* build

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* Review by AJCM

* del PlantDataComponent and fix harvest

* fix all

* final review

* Update PlantTrayVisualizerSystem.cs

* fix merge

* Update PlantTraitsComponent.cs

* Traits LocId fix

* Update SpawnEntitiesBehavior.cs

* aaaaaaaaa

* fix all part 2

* PlantDataComponent revert

* aoao

* fix all part 3

* Update PlantTraitsComponent.cs

* Update clone.yml

* Reviews

---------

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
2026-08-08 21:58:01 +00:00

99 lines
3.3 KiB
C#

using Content.Shared.Botany.Components;
using Content.Shared.Botany.Systems;
using Content.Shared.EntityEffects;
using Content.Shared.EntityEffects.Effects.Botany.PlantAttributes;
using Robust.Shared.Random;
namespace Content.Server.EntityEffects.Effects.Botany.PlantAttributes;
/// <summary>
/// Entity effect that changes a plant's stat by a random amount between a minimum and maximum value.
/// </summary>
/// <inheritdoc cref="EntityEffectSystem{T,TEffect}"/>
public sealed partial class PlantChangeStatEntityEffectSystem : EntityEffectSystem<PlantComponent, PlantChangeStat>
{
[Dependency] private IComponentFactory _componentFactory = default!;
[Dependency] private IRobustRandom _random = default!;
[Dependency] private PlantHolderSystem _plantHolder = default!;
[Dependency] private SharedEntityEffectsSystem _entityEffects = default!;
protected override void Effect(Entity<PlantComponent> entity, ref EntityEffectEvent<PlantChangeStat> args)
{
if (_plantHolder.IsDead(entity.Owner))
return;
var targetDataField = args.Effect.TargetDataField;
var targetComponent = args.Effect.TargetComponent;
if (!_componentFactory.TryGetRegistration(targetComponent, out var registration))
{
Log.Error($"{nameof(PlantChangeStat)} Error: Component '{targetComponent}' is not a valid component name.");
return;
}
if (!TryComp(entity.Owner, registration.Type, out var plantComp))
return;
var field = registration.Type.GetField(targetDataField);
if (field == null)
{
Log.Error(
$"{nameof(PlantChangeStat)} Error: Field '{targetDataField}' not found on component '{targetComponent}'. Did you misspell it?");
return;
}
var currentValue = field.GetValue(plantComp);
if (currentValue == null)
return;
float current;
switch (currentValue)
{
case float f:
current = f;
break;
case int i:
current = i;
break;
default:
Log.Error(
$"{nameof(PlantChangeStat)} Error: Field '{targetDataField}' on component '{targetComponent}' has unsupported type '{currentValue.GetType().Name}'.");
return;
}
var min = args.Effect.ApplyRange.Min;
var max = args.Effect.ApplyRange.Max;
// If the range is degenerate, only move toward that value.
if (MathHelper.CloseTo(min, max))
{
if (MathHelper.CloseTo(current, min))
return;
_entityEffects.TryApplyEffect(entity.Owner,
current < min ? args.Effect.Up : args.Effect.Down,
args.Scale,
args.User);
return;
}
bool goUp;
if (current <= min)
{
goUp = true;
}
else if (current >= max)
{
goUp = false;
}
else
{
var thermometer = (current - min) / (max - min);
thermometer = Math.Clamp(thermometer, 0f, 1f);
var probUp = 1f - thermometer;
goUp = _random.Prob(probUp);
}
_entityEffects.TryApplyEffect(entity.Owner, goUp ? args.Effect.Up : args.Effect.Down, args.Scale, args.User);
}
}