CatStation/Content.Shared/Maps
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00
..
ContentTileDefinition.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
GameMapCondition.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
GameMapPoolPrototype.cs Move GameTicker to Shared (#45834) 2026-09-16 19:34:19 +00:00
GameMapPrototype.cs Job weight rework (#45056) 2026-08-08 01:44:53 +00:00
GameMapPrototype.JobWeights.cs Job weight rework (#45056) 2026-08-08 01:44:53 +00:00
GameMapPrototype.MapSelection.cs move GameMapPrototype and GameMapCondition to shared (#41742) 2025-12-06 15:45:50 +00:00
SharedGridDraggingSystem.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
TileHistoryComponent.cs Tile Stacking - attempt 2 (#42543) 2026-01-20 20:35:47 +00:00
TileSystem.cs Cleanup: fix content-side obsolete TransformComponent warnings (#44494) 2026-07-28 22:45:45 +00:00
TurfSystem.cs Update engine to 288.0.0 and fix tests. (#45197) 2026-08-08 16:56:52 +10:00
TurfSystem.TileDefinitions.cs Ambient occlusion overlay optimisation + art change + cleanup (#44262) 2026-08-08 16:29:35 +10:00