CatStation/Content.Shared/Overlays
InsoPL 8aa94b4c8f
Image Overlay for welding masks (#39434)
* weldingOverlay

* more universal

* fixes

* colors back to black

* overlay image moved

* fixes fixes

* smal fixes

* path

* fixes

* shader removal

* cleanup

* Added Activiate option

* scrap metal helmet

* png moved out of rsi

* overlay sticking with zoom

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* fixes

* partial and readonly

* again

* whitespace

* ws

* refresh

* Typos and inherits

Signed-off-by: Connor Huffine <chuffine@gmail.com>

* gasmask parent and merge mistake

* fix for multi mask problems

* fix for same shader toggle

* turn this off on other viewports

* docs

* Implement scaling and scale down the textures

---------

Signed-off-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Connor Huffine <chuffine@gmail.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-09-03 23:33:41 +00:00
..
BlackAndWhiteOverlayComponent.cs Add noir glasses (#36923) 2025-05-01 18:07:47 -04:00
ImageOverlayComponent.cs Image Overlay for welding masks (#39434) 2026-09-03 23:33:41 +00:00
NightVisionComponent.cs Add support for action to toggle night vision (#44525) 2026-07-06 23:40:16 +00:00
NoirOverlayComponent.cs improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
ShowCrewIconsComponent.cs Add Cyborg crew indicator (#37038) 2026-01-29 06:59:06 +00:00
ShowCriminalRecordIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowHealthBarsComponent.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
ShowHealthIconsComponent.cs Borg type switching. (#32586) 2024-11-14 11:08:35 -06:00
ShowJobIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowMindShieldIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ShowSatiationIconsComponent.cs Refactor hunger and thirst systems (#34166) 2026-08-08 22:44:24 +00:00
ShowSyndicateIconsComponent.cs Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-18 13:20:44 +10:00
ThermalSightComponent.cs Optical thermal scanner implementation (#42613) 2026-02-06 10:30:19 +00:00