CatStation/Content.Shared/Radiation/Systems/RadiationPulseSystem.cs
Pieter-Jan Briers 5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

32 lines
1 KiB
C#

using Content.Shared.Radiation.Components;
using Robust.Shared.Spawners;
using Robust.Shared.Timing;
namespace Content.Shared.Radiation.Systems;
public sealed partial class RadiationPulseSystem : EntitySystem
{
[Dependency] private IGameTiming _timing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RadiationPulseComponent, ComponentStartup>(OnStartup);
}
private void OnStartup(EntityUid uid, RadiationPulseComponent component, ComponentStartup args)
{
component.StartTime = _timing.RealTime;
// try to get despawn time or keep default duration time
if (TryComp<TimedDespawnComponent>(uid, out var despawn))
{
component.VisualDuration = despawn.Lifetime;
}
// try to get radiation range or keep default visual range
if (TryComp<RadiationSourceComponent>(uid, out var radSource))
{
component.VisualRange = radSource.Intensity / radSource.Slope;
}
}
}