CatStation/Content.Server
metalgearsloth b34bd7c188
AI preset curves and expandable optimisation (#1346)
* AI preset curves and expandable optimisation

Added preset curves for considerations to use just to avoid repeating the same variables all over the shop.

Moved common considerations for expanded actions onto the expandable action e.g. you need a free hand to be able to PickUpGloves so we'll just check it the once rather than for each action.

* FIX PRAGMA

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-11 22:01:55 +02:00
..
Administration Changes aghost spawning to use map position instead of local grid position. 2020-07-30 11:28:08 -07:00
AI AI preset curves and expandable optimisation (#1346) 2020-08-11 22:01:55 +02:00
Atmos Fix clearatmos command not working as intended. 2020-08-10 16:21:25 +02:00
Cargo Cargo Console Limit (#1095) 2020-07-02 14:45:40 +02:00
Chat Adds Handheld Radio/Listener system (#1457) 2020-07-28 15:13:39 -07:00
Chemistry use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
Explosions Fixes recoil and adjusts values (#1573) 2020-08-09 20:56:02 +02:00
GameObjects AI preset curves and expandable optimisation (#1346) 2020-08-11 22:01:55 +02:00
GameTicking Add command to add underplating to all walls on a grid (#1644) 2020-08-11 03:13:41 +02:00
GlobalVerbs Fix crash when pulling a potted plant (#1530) 2020-07-29 14:11:24 +02:00
Health/BodySystem Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Interfaces Removes AssumeAir from IGasMixtureHolder interface. 2020-08-11 17:42:16 +02:00
Jobs Make clown clumsy. (#1481) 2020-07-26 14:08:09 +02:00
Mobs Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Observer Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
PDA Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Placement Entities now require a location when being spawned. 2019-12-16 21:44:24 -08:00
Players Rider static analysis (#433) 2019-11-13 23:37:46 +01:00
Preferences Antag preferences and antag prototype (#1264) 2020-07-06 23:24:29 +02:00
Sandbox Add changing the amount of hands on the GUI depending on your body parts (#1406) 2020-07-25 15:11:16 +02:00
Throw Fix throwing and pointing ignoring CanChangeDirection action blocker (#1474) 2020-07-24 14:51:55 -07:00
Utility Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Fix crime against humanity 2020-08-06 15:28:37 +02:00
EntryPoint.cs Node serialization change (#1497) 2020-08-07 02:47:54 +02:00
IgnoredComponents.cs Add RadiatingLight to Server IgnoredComponents (#1636) 2020-08-10 16:21:55 +02:00
MoMMILink.cs Use new GetFromJson method for convenience. 2020-04-16 21:24:43 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ServerContentIoC.cs Node serialization change (#1497) 2020-08-07 02:47:54 +02:00
ServerModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs Fix popupmessage appearing behind the player when moving (#1401) 2020-07-24 14:26:39 +02:00
StatusShell.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00